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Bibliographic Details
Main Authors: Malagón, Mikel, Ceberio, Josu, Lozano, Jose A.
Format: Preprint
Published: 2024
Subjects:
Online Access:https://arxiv.org/abs/2407.03969
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author Malagón, Mikel
Ceberio, Josu
Lozano, Jose A.
author_facet Malagón, Mikel
Ceberio, Josu
Lozano, Jose A.
contents Advances in large models, reinforcement learning, and open-endedness have accelerated progress toward autonomous agents that can learn and interact in the real world. To achieve this, flexible tools are needed to create rich, yet computationally efficient, environments. While scalable 2D environments fail to address key real-world challenges like 3D navigation and spatial reasoning, more complex 3D environments are computationally expensive and lack features like customizability and multi-agent support. This paper introduces Craftium, a highly customizable and easy-to-use platform for building rich 3D single- and multi-agent environments. We showcase environments of different complexity and nature: from single- and multi-agent tasks to vast worlds with many creatures and biomes, and customizable procedural task generators. Benchmarking shows that Craftium significantly reduces the computational cost of alternatives of similar richness, achieving +2K steps per second more than Minecraft-based frameworks.
format Preprint
id arxiv_https___arxiv_org_abs_2407_03969
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Craftium: Bridging Flexibility and Efficiency for Rich 3D Single- and Multi-Agent Environments
Malagón, Mikel
Ceberio, Josu
Lozano, Jose A.
Artificial Intelligence
Advances in large models, reinforcement learning, and open-endedness have accelerated progress toward autonomous agents that can learn and interact in the real world. To achieve this, flexible tools are needed to create rich, yet computationally efficient, environments. While scalable 2D environments fail to address key real-world challenges like 3D navigation and spatial reasoning, more complex 3D environments are computationally expensive and lack features like customizability and multi-agent support. This paper introduces Craftium, a highly customizable and easy-to-use platform for building rich 3D single- and multi-agent environments. We showcase environments of different complexity and nature: from single- and multi-agent tasks to vast worlds with many creatures and biomes, and customizable procedural task generators. Benchmarking shows that Craftium significantly reduces the computational cost of alternatives of similar richness, achieving +2K steps per second more than Minecraft-based frameworks.
title Craftium: Bridging Flexibility and Efficiency for Rich 3D Single- and Multi-Agent Environments
topic Artificial Intelligence
url https://arxiv.org/abs/2407.03969