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Main Authors: Ng, Lynnette Hui Xian, Lim, Adrian Xuan Wei, Yoder, Michael Miller
Format: Preprint
Published: 2024
Subjects:
Online Access:https://arxiv.org/abs/2407.04383
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author Ng, Lynnette Hui Xian
Lim, Adrian Xuan Wei
Yoder, Michael Miller
author_facet Ng, Lynnette Hui Xian
Lim, Adrian Xuan Wei
Yoder, Michael Miller
contents Online multiplayer games like League of Legends, Counter Strike, and Skribbl.io create experiences through community interactions. Providing players with the ability to interact with each other through multiple modes also opens a Pandora box. Toxic behaviour and malicious players can ruin the experience, reduce the player base and potentially harming the success of the game and the studio. This article will give a brief overview of the challenges faced in toxic content detection in terms of text, audio and image processing problems, and behavioural toxicity. It also discusses the current practices in company-directed and user-directed content detection and discuss the values and limitations of automated content detection in the age of artificial intelligence.
format Preprint
id arxiv_https___arxiv_org_abs_2407_04383
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Challenges for Real-Time Toxicity Detection in Online Games
Ng, Lynnette Hui Xian
Lim, Adrian Xuan Wei
Yoder, Michael Miller
Computers and Society
Online multiplayer games like League of Legends, Counter Strike, and Skribbl.io create experiences through community interactions. Providing players with the ability to interact with each other through multiple modes also opens a Pandora box. Toxic behaviour and malicious players can ruin the experience, reduce the player base and potentially harming the success of the game and the studio. This article will give a brief overview of the challenges faced in toxic content detection in terms of text, audio and image processing problems, and behavioural toxicity. It also discusses the current practices in company-directed and user-directed content detection and discuss the values and limitations of automated content detection in the age of artificial intelligence.
title Challenges for Real-Time Toxicity Detection in Online Games
topic Computers and Society
url https://arxiv.org/abs/2407.04383