Segment Any 4D Gaussians

Fuente: arXiv
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Autori principali: Ji, Shengxiang, Wu, Guanjun, Fang, Jiemin, Cen, Jiazhong, Yi, Taoran, Liu, Wenyu, Tian, Qi, Wang, Xinggang
Natura: Preprint
Pubblicazione: 2024
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author Ji, Shengxiang
Wu, Guanjun
Fang, Jiemin
Cen, Jiazhong
Yi, Taoran
Liu, Wenyu
Tian, Qi
Wang, Xinggang
author_facet Ji, Shengxiang
Wu, Guanjun
Fang, Jiemin
Cen, Jiazhong
Yi, Taoran
Liu, Wenyu
Tian, Qi
Wang, Xinggang
contents Modeling, understanding, and reconstructing the real world are crucial in XR/VR. Recently, 3D Gaussian Splatting (3D-GS) methods have shown remarkable success in modeling and understanding 3D scenes. Similarly, various 4D representations have demonstrated the ability to capture the dynamics of the 4D world. However, there is a dearth of research focusing on segmentation within 4D representations. In this paper, we propose Segment Any 4D Gaussians (SA4D), one of the first frameworks to segment anything in the 4D digital world based on 4D Gaussians. In SA4D, an efficient temporal identity feature field is introduced to handle Gaussian drifting, with the potential to learn precise identity features from noisy and sparse input. Additionally, a 4D segmentation refinement process is proposed to remove artifacts. Our SA4D achieves precise, high-quality segmentation within seconds in 4D Gaussians and shows the ability to remove, recolor, compose, and render high-quality anything masks. More demos are available at: https://jsxzs.github.io/sa4d/.
format Preprint
id arxiv_https___arxiv_org_abs_2407_04504
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Segment Any 4D Gaussians
Ji, Shengxiang
Wu, Guanjun
Fang, Jiemin
Cen, Jiazhong
Yi, Taoran
Liu, Wenyu
Tian, Qi
Wang, Xinggang
Computer Vision and Pattern Recognition
Modeling, understanding, and reconstructing the real world are crucial in XR/VR. Recently, 3D Gaussian Splatting (3D-GS) methods have shown remarkable success in modeling and understanding 3D scenes. Similarly, various 4D representations have demonstrated the ability to capture the dynamics of the 4D world. However, there is a dearth of research focusing on segmentation within 4D representations. In this paper, we propose Segment Any 4D Gaussians (SA4D), one of the first frameworks to segment anything in the 4D digital world based on 4D Gaussians. In SA4D, an efficient temporal identity feature field is introduced to handle Gaussian drifting, with the potential to learn precise identity features from noisy and sparse input. Additionally, a 4D segmentation refinement process is proposed to remove artifacts. Our SA4D achieves precise, high-quality segmentation within seconds in 4D Gaussians and shows the ability to remove, recolor, compose, and render high-quality anything masks. More demos are available at: https://jsxzs.github.io/sa4d/.
title Segment Any 4D Gaussians
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2407.04504