Not (yet) the whole story: Evaluating Visual Storytelling Requires More than Measuring Coherence, Grounding, and Repetition

Fuente: arXiv
Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: Surikuchi, Aditya K, Fernández, Raquel, Pezzelle, Sandro
Format: Preprint
Veröffentlicht: 2024
Schlagworte:
Online-Zugang:
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
_version_ 1866912084848017408
author Surikuchi, Aditya K
Fernández, Raquel
Pezzelle, Sandro
author_facet Surikuchi, Aditya K
Fernández, Raquel
Pezzelle, Sandro
contents Visual storytelling consists in generating a natural language story given a temporally ordered sequence of images. This task is not only challenging for models, but also very difficult to evaluate with automatic metrics since there is no consensus about what makes a story 'good'. In this paper, we introduce a novel method that measures story quality in terms of human likeness regarding three key aspects highlighted in previous work: visual grounding, coherence, and repetitiveness. We then use this method to evaluate the stories generated by several models, showing that the foundation model LLaVA obtains the best result, but only slightly so compared to TAPM, a 50-times smaller visual storytelling model. Upgrading the visual and language components of TAPM results in a model that yields competitive performance with a relatively low number of parameters. Finally, we carry out a human evaluation study, whose results suggest that a 'good' story may require more than a human-like level of visual grounding, coherence, and repetition.
format Preprint
id arxiv_https___arxiv_org_abs_2407_04559
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Not (yet) the whole story: Evaluating Visual Storytelling Requires More than Measuring Coherence, Grounding, and Repetition
Surikuchi, Aditya K
Fernández, Raquel
Pezzelle, Sandro
Computation and Language
Artificial Intelligence
Computer Vision and Pattern Recognition
Machine Learning
Visual storytelling consists in generating a natural language story given a temporally ordered sequence of images. This task is not only challenging for models, but also very difficult to evaluate with automatic metrics since there is no consensus about what makes a story 'good'. In this paper, we introduce a novel method that measures story quality in terms of human likeness regarding three key aspects highlighted in previous work: visual grounding, coherence, and repetitiveness. We then use this method to evaluate the stories generated by several models, showing that the foundation model LLaVA obtains the best result, but only slightly so compared to TAPM, a 50-times smaller visual storytelling model. Upgrading the visual and language components of TAPM results in a model that yields competitive performance with a relatively low number of parameters. Finally, we carry out a human evaluation study, whose results suggest that a 'good' story may require more than a human-like level of visual grounding, coherence, and repetition.
title Not (yet) the whole story: Evaluating Visual Storytelling Requires More than Measuring Coherence, Grounding, and Repetition
topic Computation and Language
Artificial Intelligence
Computer Vision and Pattern Recognition
Machine Learning
url https://arxiv.org/abs/2407.04559