Saved in:
Bibliographic Details
Main Authors: Peng, Bo, Tao, Yunfan, Zhan, Haoyu, Guo, Yudong, Zhang, Juyong
Format: Preprint
Published: 2024
Subjects:
Online Access:https://arxiv.org/abs/2407.05324
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866929412964876288
author Peng, Bo
Tao, Yunfan
Zhan, Haoyu
Guo, Yudong
Zhang, Juyong
author_facet Peng, Bo
Tao, Yunfan
Zhan, Haoyu
Guo, Yudong
Zhang, Juyong
contents We introduce PICA, a novel representation for high-fidelity animatable clothed human avatars with physics-accurate dynamics, even for loose clothing. Previous neural rendering-based representations of animatable clothed humans typically employ a single model to represent both the clothing and the underlying body. While efficient, these approaches often fail to accurately represent complex garment dynamics, leading to incorrect deformations and noticeable rendering artifacts, especially for sliding or loose garments. Furthermore, previous works represent garment dynamics as pose-dependent deformations and facilitate novel pose animations in a data-driven manner. This often results in outcomes that do not faithfully represent the mechanics of motion and are prone to generating artifacts in out-of-distribution poses. To address these issues, we adopt two individual 3D Gaussian Splatting (3DGS) models with different deformation characteristics, modeling the human body and clothing separately. This distinction allows for better handling of their respective motion characteristics. With this representation, we integrate a graph neural network (GNN)-based clothed body physics simulation module to ensure an accurate representation of clothing dynamics. Our method, through its carefully designed features, achieves high-fidelity rendering of clothed human bodies in complex and novel driving poses, significantly outperforming previous methods under the same settings.
format Preprint
id arxiv_https___arxiv_org_abs_2407_05324
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle PICA: Physics-Integrated Clothed Avatar
Peng, Bo
Tao, Yunfan
Zhan, Haoyu
Guo, Yudong
Zhang, Juyong
Computer Vision and Pattern Recognition
We introduce PICA, a novel representation for high-fidelity animatable clothed human avatars with physics-accurate dynamics, even for loose clothing. Previous neural rendering-based representations of animatable clothed humans typically employ a single model to represent both the clothing and the underlying body. While efficient, these approaches often fail to accurately represent complex garment dynamics, leading to incorrect deformations and noticeable rendering artifacts, especially for sliding or loose garments. Furthermore, previous works represent garment dynamics as pose-dependent deformations and facilitate novel pose animations in a data-driven manner. This often results in outcomes that do not faithfully represent the mechanics of motion and are prone to generating artifacts in out-of-distribution poses. To address these issues, we adopt two individual 3D Gaussian Splatting (3DGS) models with different deformation characteristics, modeling the human body and clothing separately. This distinction allows for better handling of their respective motion characteristics. With this representation, we integrate a graph neural network (GNN)-based clothed body physics simulation module to ensure an accurate representation of clothing dynamics. Our method, through its carefully designed features, achieves high-fidelity rendering of clothed human bodies in complex and novel driving poses, significantly outperforming previous methods under the same settings.
title PICA: Physics-Integrated Clothed Avatar
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2407.05324