OSN: Infinite Representations of Dynamic 3D Scenes from Monocular Videos

Fuente: arXiv
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Auteurs principaux: Song, Ziyang, Li, Jinxi, Yang, Bo
Format: Preprint
Publié: 2024
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author Song, Ziyang
Li, Jinxi
Yang, Bo
author_facet Song, Ziyang
Li, Jinxi
Yang, Bo
contents It has long been challenging to recover the underlying dynamic 3D scene representations from a monocular RGB video. Existing works formulate this problem into finding a single most plausible solution by adding various constraints such as depth priors and strong geometry constraints, ignoring the fact that there could be infinitely many 3D scene representations corresponding to a single dynamic video. In this paper, we aim to learn all plausible 3D scene configurations that match the input video, instead of just inferring a specific one. To achieve this ambitious goal, we introduce a new framework, called OSN. The key to our approach is a simple yet innovative object scale network together with a joint optimization module to learn an accurate scale range for every dynamic 3D object. This allows us to sample as many faithful 3D scene configurations as possible. Extensive experiments show that our method surpasses all baselines and achieves superior accuracy in dynamic novel view synthesis on multiple synthetic and real-world datasets. Most notably, our method demonstrates a clear advantage in learning fine-grained 3D scene geometry. Our code and data are available at https://github.com/vLAR-group/OSN
format Preprint
id arxiv_https___arxiv_org_abs_2407_05615
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle OSN: Infinite Representations of Dynamic 3D Scenes from Monocular Videos
Song, Ziyang
Li, Jinxi
Yang, Bo
Computer Vision and Pattern Recognition
Graphics
Machine Learning
Robotics
It has long been challenging to recover the underlying dynamic 3D scene representations from a monocular RGB video. Existing works formulate this problem into finding a single most plausible solution by adding various constraints such as depth priors and strong geometry constraints, ignoring the fact that there could be infinitely many 3D scene representations corresponding to a single dynamic video. In this paper, we aim to learn all plausible 3D scene configurations that match the input video, instead of just inferring a specific one. To achieve this ambitious goal, we introduce a new framework, called OSN. The key to our approach is a simple yet innovative object scale network together with a joint optimization module to learn an accurate scale range for every dynamic 3D object. This allows us to sample as many faithful 3D scene configurations as possible. Extensive experiments show that our method surpasses all baselines and achieves superior accuracy in dynamic novel view synthesis on multiple synthetic and real-world datasets. Most notably, our method demonstrates a clear advantage in learning fine-grained 3D scene geometry. Our code and data are available at https://github.com/vLAR-group/OSN
title OSN: Infinite Representations of Dynamic 3D Scenes from Monocular Videos
topic Computer Vision and Pattern Recognition
Graphics
Machine Learning
Robotics
url https://arxiv.org/abs/2407.05615