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Hauptverfasser: Sritriratanarak, Warisa, Garcia, Paulo
Format: Preprint
Veröffentlicht: 2024
Schlagworte:
Online-Zugang:https://arxiv.org/abs/2407.05817
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author Sritriratanarak, Warisa
Garcia, Paulo
author_facet Sritriratanarak, Warisa
Garcia, Paulo
contents We describe a formulation of multi-agents operating within a Cyber-Physical System, resulting in collaborative or adversarial games. We show that the non-determinism inherent in the communication medium between agents and the underlying physical environment gives rise to environment evolution that is a probabilistic function of agents' strategies. We name these emergent properties Cyber Physical Games and study its properties. We present an algorithmic model that determines the most likely system evolution, approximating Cyber Physical Games through Probabilistic Finite State Automata, and evaluate it on collaborative and adversarial versions of the Iterated Boolean Game, comparing theoretical results with simulated ones. Results support the validity of the proposed model, and suggest several required research directions to continue evolving our understanding of Cyber Physical System, as well as how to best design agents that must operate within such environments.
format Preprint
id arxiv_https___arxiv_org_abs_2407_05817
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Cyber Physical Games
Sritriratanarak, Warisa
Garcia, Paulo
Distributed, Parallel, and Cluster Computing
Artificial Intelligence
We describe a formulation of multi-agents operating within a Cyber-Physical System, resulting in collaborative or adversarial games. We show that the non-determinism inherent in the communication medium between agents and the underlying physical environment gives rise to environment evolution that is a probabilistic function of agents' strategies. We name these emergent properties Cyber Physical Games and study its properties. We present an algorithmic model that determines the most likely system evolution, approximating Cyber Physical Games through Probabilistic Finite State Automata, and evaluate it on collaborative and adversarial versions of the Iterated Boolean Game, comparing theoretical results with simulated ones. Results support the validity of the proposed model, and suggest several required research directions to continue evolving our understanding of Cyber Physical System, as well as how to best design agents that must operate within such environments.
title Cyber Physical Games
topic Distributed, Parallel, and Cluster Computing
Artificial Intelligence
url https://arxiv.org/abs/2407.05817