INTERACT: An authoring tool that facilitates the creation of human centric interaction with 3d objects in virtual reality
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arXiv
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| Hauptverfasser: | , , , |
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| Format: | Preprint |
| Veröffentlicht: |
2024
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| _version_ | 1866909248534872064 |
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| author | Thandapani, Rama Krishnan Gopal Ramasamy Capel, Benjamin Lasnier, Antoine Chatzigiannakis, Ioannis |
| author_facet | Thandapani, Rama Krishnan Gopal Ramasamy Capel, Benjamin Lasnier, Antoine Chatzigiannakis, Ioannis |
| contents | A widespread adoption of Virtual, Augmented, and Mixed Reality (VR/AR/MR), collectively referred to as Extended Reality (XR), has become a tangible possibility to revolutionize educational and training scenarios by offering immersive, interactive experiences. In this paper we present \textsf{INTERACT}, an authoring tool for creating advanced 3D physics-based Intelligent Tutoring Systems (ITS) by individual developers or small-scale development teams. \textsf{INTERACT} is based on a cutting edge physics engine allowing realistic interactions such as collision detection and ergonomic evaluations. We demonstrate the benefits of \textsf{INTERACT} by developing a set of training scenarios for a use case of a Laser cutting machine. The use case illustrates the numerous possibilities such as creating interaction with objects, ease of configuring a scenario and how to design the visual effects to the machine. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2407_06967 |
| institution | arXiv |
| publishDate | 2024 |
| record_format | arxiv |
| spellingShingle | INTERACT: An authoring tool that facilitates the creation of human centric interaction with 3d objects in virtual reality Thandapani, Rama Krishnan Gopal Ramasamy Capel, Benjamin Lasnier, Antoine Chatzigiannakis, Ioannis Human-Computer Interaction A widespread adoption of Virtual, Augmented, and Mixed Reality (VR/AR/MR), collectively referred to as Extended Reality (XR), has become a tangible possibility to revolutionize educational and training scenarios by offering immersive, interactive experiences. In this paper we present \textsf{INTERACT}, an authoring tool for creating advanced 3D physics-based Intelligent Tutoring Systems (ITS) by individual developers or small-scale development teams. \textsf{INTERACT} is based on a cutting edge physics engine allowing realistic interactions such as collision detection and ergonomic evaluations. We demonstrate the benefits of \textsf{INTERACT} by developing a set of training scenarios for a use case of a Laser cutting machine. The use case illustrates the numerous possibilities such as creating interaction with objects, ease of configuring a scenario and how to design the visual effects to the machine. |
| title | INTERACT: An authoring tool that facilitates the creation of human centric interaction with 3d objects in virtual reality |
| topic | Human-Computer Interaction |
| url | https://arxiv.org/abs/2407.06967 |