INTERACT: An authoring tool that facilitates the creation of human centric interaction with 3d objects in virtual reality

Fuente: arXiv
Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: Thandapani, Rama Krishnan Gopal Ramasamy, Capel, Benjamin, Lasnier, Antoine, Chatzigiannakis, Ioannis
Format: Preprint
Veröffentlicht: 2024
Schlagworte:
Online-Zugang:
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
_version_ 1866909248534872064
author Thandapani, Rama Krishnan Gopal Ramasamy
Capel, Benjamin
Lasnier, Antoine
Chatzigiannakis, Ioannis
author_facet Thandapani, Rama Krishnan Gopal Ramasamy
Capel, Benjamin
Lasnier, Antoine
Chatzigiannakis, Ioannis
contents A widespread adoption of Virtual, Augmented, and Mixed Reality (VR/AR/MR), collectively referred to as Extended Reality (XR), has become a tangible possibility to revolutionize educational and training scenarios by offering immersive, interactive experiences. In this paper we present \textsf{INTERACT}, an authoring tool for creating advanced 3D physics-based Intelligent Tutoring Systems (ITS) by individual developers or small-scale development teams. \textsf{INTERACT} is based on a cutting edge physics engine allowing realistic interactions such as collision detection and ergonomic evaluations. We demonstrate the benefits of \textsf{INTERACT} by developing a set of training scenarios for a use case of a Laser cutting machine. The use case illustrates the numerous possibilities such as creating interaction with objects, ease of configuring a scenario and how to design the visual effects to the machine.
format Preprint
id arxiv_https___arxiv_org_abs_2407_06967
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle INTERACT: An authoring tool that facilitates the creation of human centric interaction with 3d objects in virtual reality
Thandapani, Rama Krishnan Gopal Ramasamy
Capel, Benjamin
Lasnier, Antoine
Chatzigiannakis, Ioannis
Human-Computer Interaction
A widespread adoption of Virtual, Augmented, and Mixed Reality (VR/AR/MR), collectively referred to as Extended Reality (XR), has become a tangible possibility to revolutionize educational and training scenarios by offering immersive, interactive experiences. In this paper we present \textsf{INTERACT}, an authoring tool for creating advanced 3D physics-based Intelligent Tutoring Systems (ITS) by individual developers or small-scale development teams. \textsf{INTERACT} is based on a cutting edge physics engine allowing realistic interactions such as collision detection and ergonomic evaluations. We demonstrate the benefits of \textsf{INTERACT} by developing a set of training scenarios for a use case of a Laser cutting machine. The use case illustrates the numerous possibilities such as creating interaction with objects, ease of configuring a scenario and how to design the visual effects to the machine.
title INTERACT: An authoring tool that facilitates the creation of human centric interaction with 3d objects in virtual reality
topic Human-Computer Interaction
url https://arxiv.org/abs/2407.06967