Coordinating "7 Billion Humans" is hard

Fuente: arXiv
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Main Authors: Panconesi, Alessandro, Posta, Pietro Maria, Giacchini, Mirko
Format: Preprint
Published: 2024
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author Panconesi, Alessandro
Posta, Pietro Maria
Giacchini, Mirko
author_facet Panconesi, Alessandro
Posta, Pietro Maria
Giacchini, Mirko
contents In the video game "7 Billion Humans", the player is requested to direct a group of workers to various destinations by writing a program that is executed simultaneously on each worker. While the game is quite rich and, indeed, it is considered one of the best games for beginners to learn the basics of programming, we show that even extremely simple versions are already NP-Hard or PSPACE-Hard.
format Preprint
id arxiv_https___arxiv_org_abs_2407_07246
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Coordinating "7 Billion Humans" is hard
Panconesi, Alessandro
Posta, Pietro Maria
Giacchini, Mirko
Computational Complexity
In the video game "7 Billion Humans", the player is requested to direct a group of workers to various destinations by writing a program that is executed simultaneously on each worker. While the game is quite rich and, indeed, it is considered one of the best games for beginners to learn the basics of programming, we show that even extremely simple versions are already NP-Hard or PSPACE-Hard.
title Coordinating "7 Billion Humans" is hard
topic Computational Complexity
url https://arxiv.org/abs/2407.07246