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Auteurs principaux: Shen, Jiacheng, Feng, Lihan
Format: Preprint
Publié: 2024
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Accès en ligne:https://arxiv.org/abs/2407.07454
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author Shen, Jiacheng
Feng, Lihan
author_facet Shen, Jiacheng
Feng, Lihan
contents In human decision-making tasks, individuals learn through trials and prediction errors. When individuals learn the task, some are more influenced by good outcomes, while others weigh bad outcomes more heavily. Such confirmation bias can lead to different learning effects. In this study, we propose a new algorithm in Deep Reinforcement Learning, CM-DQN, which applies the idea of different update strategies for positive or negative prediction errors, to simulate the human decision-making process when the task's states are continuous while the actions are discrete. We test in Lunar Lander environment with confirmatory, disconfirmatory bias and non-biased to observe the learning effects. Moreover, we apply the confirmation model in a multi-armed bandit problem (environment in discrete states and discrete actions), which utilizes the same idea as our proposed algorithm, as a contrast experiment to algorithmically simulate the impact of different confirmation bias in decision-making process. In both experiments, confirmatory bias indicates a better learning effect.
format Preprint
id arxiv_https___arxiv_org_abs_2407_07454
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle CM-DQN: A Value-Based Deep Reinforcement Learning Model to Simulate Confirmation Bias
Shen, Jiacheng
Feng, Lihan
Machine Learning
In human decision-making tasks, individuals learn through trials and prediction errors. When individuals learn the task, some are more influenced by good outcomes, while others weigh bad outcomes more heavily. Such confirmation bias can lead to different learning effects. In this study, we propose a new algorithm in Deep Reinforcement Learning, CM-DQN, which applies the idea of different update strategies for positive or negative prediction errors, to simulate the human decision-making process when the task's states are continuous while the actions are discrete. We test in Lunar Lander environment with confirmatory, disconfirmatory bias and non-biased to observe the learning effects. Moreover, we apply the confirmation model in a multi-armed bandit problem (environment in discrete states and discrete actions), which utilizes the same idea as our proposed algorithm, as a contrast experiment to algorithmically simulate the impact of different confirmation bias in decision-making process. In both experiments, confirmatory bias indicates a better learning effect.
title CM-DQN: A Value-Based Deep Reinforcement Learning Model to Simulate Confirmation Bias
topic Machine Learning
url https://arxiv.org/abs/2407.07454