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Main Author: Conitzer, Vincent
Format: Preprint
Published: 2024
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Online Access:https://arxiv.org/abs/2407.07625
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author Conitzer, Vincent
author_facet Conitzer, Vincent
contents Usually, to apply game-theoretic methods, we must specify utilities precisely, and we run the risk that the solutions we compute are not robust to errors in this specification. Ordinal games provide an attractive alternative: they require specifying only which outcomes are preferred to which other ones. Unfortunately, they provide little guidance for how to play unless there are pure Nash equilibria; evaluating mixed strategies appears to fundamentally require cardinal utilities. In this paper, we observe that we can in fact make good use of mixed strategies in ordinal games if we consider settings that allow for folk theorems. These allow us to find equilibria that are robust, in the sense that they remain equilibria no matter which cardinal utilities are the correct ones -- as long as they are consistent with the specified ordinal preferences. We analyze this concept and study the computational complexity of finding such equilibria in a range of settings.
format Preprint
id arxiv_https___arxiv_org_abs_2407_07625
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle The Complexity of Computing Robust Mediated Equilibria in Ordinal Games
Conitzer, Vincent
Computer Science and Game Theory
Usually, to apply game-theoretic methods, we must specify utilities precisely, and we run the risk that the solutions we compute are not robust to errors in this specification. Ordinal games provide an attractive alternative: they require specifying only which outcomes are preferred to which other ones. Unfortunately, they provide little guidance for how to play unless there are pure Nash equilibria; evaluating mixed strategies appears to fundamentally require cardinal utilities. In this paper, we observe that we can in fact make good use of mixed strategies in ordinal games if we consider settings that allow for folk theorems. These allow us to find equilibria that are robust, in the sense that they remain equilibria no matter which cardinal utilities are the correct ones -- as long as they are consistent with the specified ordinal preferences. We analyze this concept and study the computational complexity of finding such equilibria in a range of settings.
title The Complexity of Computing Robust Mediated Equilibria in Ordinal Games
topic Computer Science and Game Theory
url https://arxiv.org/abs/2407.07625