Topological Offsets

Fuente: arXiv
Salvato in:
Dettagli Bibliografici
Autori principali: Zint, Daniel, Chen, Zhouyuan, Zhu, Yifei, Zorin, Denis, Schneider, Teseo, Panozzo, Daniele
Natura: Preprint
Pubblicazione: 2024
Soggetti:
Accesso online:
Tags: Aggiungi Tag
Nessun Tag, puoi essere il primo ad aggiungerne!!
_version_ 1866912359351582720
author Zint, Daniel
Chen, Zhouyuan
Zhu, Yifei
Zorin, Denis
Schneider, Teseo
Panozzo, Daniele
author_facet Zint, Daniel
Chen, Zhouyuan
Zhu, Yifei
Zorin, Denis
Schneider, Teseo
Panozzo, Daniele
contents We introduce Topological Offsets, a novel approach to generate manifold and self-intersection-free offset surfaces that are topologically equivalent to an offset infinitesimally close to the surface. Our approach, by construction, creates a manifold, watertight, and self-intersection-free offset surface strictly enclosing the input, while doing a best effort to move it to a prescribed distance from the input. Differently from existing approaches, we embed the input in a background mesh and insert a topological offset around the input with purely combinatorial operations. The topological offset is then inflated/deflated to match the user-prescribed distance while enforcing that no intersections or non-manifold configurations are introduced. We evaluate the effectiveness and robustness of our approach on the Thingi10k dataset, and show that topological offsets are beneficial in multiple graphics applications, including (1) converting non-manifold surfaces to manifold ones, (2) creating layered offsets, and (3) reliably computing finite offsets.
format Preprint
id arxiv_https___arxiv_org_abs_2407_07725
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Topological Offsets
Zint, Daniel
Chen, Zhouyuan
Zhu, Yifei
Zorin, Denis
Schneider, Teseo
Panozzo, Daniele
Computational Geometry
Graphics
We introduce Topological Offsets, a novel approach to generate manifold and self-intersection-free offset surfaces that are topologically equivalent to an offset infinitesimally close to the surface. Our approach, by construction, creates a manifold, watertight, and self-intersection-free offset surface strictly enclosing the input, while doing a best effort to move it to a prescribed distance from the input. Differently from existing approaches, we embed the input in a background mesh and insert a topological offset around the input with purely combinatorial operations. The topological offset is then inflated/deflated to match the user-prescribed distance while enforcing that no intersections or non-manifold configurations are introduced. We evaluate the effectiveness and robustness of our approach on the Thingi10k dataset, and show that topological offsets are beneficial in multiple graphics applications, including (1) converting non-manifold surfaces to manifold ones, (2) creating layered offsets, and (3) reliably computing finite offsets.
title Topological Offsets
topic Computational Geometry
Graphics
url https://arxiv.org/abs/2407.07725