Generative Image as Action Models

Fuente: arXiv
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Autori principali: Shridhar, Mohit, Lo, Yat Long, James, Stephen
Natura: Preprint
Pubblicazione: 2024
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author Shridhar, Mohit
Lo, Yat Long
James, Stephen
author_facet Shridhar, Mohit
Lo, Yat Long
James, Stephen
contents Image-generation diffusion models have been fine-tuned to unlock new capabilities such as image-editing and novel view synthesis. Can we similarly unlock image-generation models for visuomotor control? We present GENIMA, a behavior-cloning agent that fine-tunes Stable Diffusion to 'draw joint-actions' as targets on RGB images. These images are fed into a controller that maps the visual targets into a sequence of joint-positions. We study GENIMA on 25 RLBench and 9 real-world manipulation tasks. We find that, by lifting actions into image-space, internet pre-trained diffusion models can generate policies that outperform state-of-the-art visuomotor approaches, especially in robustness to scene perturbations and generalizing to novel objects. Our method is also competitive with 3D agents, despite lacking priors such as depth, keypoints, or motion-planners.
format Preprint
id arxiv_https___arxiv_org_abs_2407_07875
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Generative Image as Action Models
Shridhar, Mohit
Lo, Yat Long
James, Stephen
Robotics
Artificial Intelligence
Computation and Language
Computer Vision and Pattern Recognition
Machine Learning
Image-generation diffusion models have been fine-tuned to unlock new capabilities such as image-editing and novel view synthesis. Can we similarly unlock image-generation models for visuomotor control? We present GENIMA, a behavior-cloning agent that fine-tunes Stable Diffusion to 'draw joint-actions' as targets on RGB images. These images are fed into a controller that maps the visual targets into a sequence of joint-positions. We study GENIMA on 25 RLBench and 9 real-world manipulation tasks. We find that, by lifting actions into image-space, internet pre-trained diffusion models can generate policies that outperform state-of-the-art visuomotor approaches, especially in robustness to scene perturbations and generalizing to novel objects. Our method is also competitive with 3D agents, despite lacking priors such as depth, keypoints, or motion-planners.
title Generative Image as Action Models
topic Robotics
Artificial Intelligence
Computation and Language
Computer Vision and Pattern Recognition
Machine Learning
url https://arxiv.org/abs/2407.07875