Simplicits: Mesh-Free, Geometry-Agnostic, Elastic Simulation

Fuente: arXiv
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Hauptverfasser: Modi, Vismay, Sharp, Nicholas, Perel, Or, Sueda, Shinjiro, Levin, David I. W.
Format: Preprint
Veröffentlicht: 2024
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author Modi, Vismay
Sharp, Nicholas
Perel, Or
Sueda, Shinjiro
Levin, David I. W.
author_facet Modi, Vismay
Sharp, Nicholas
Perel, Or
Sueda, Shinjiro
Levin, David I. W.
contents The proliferation of 3D representations, from explicit meshes to implicit neural fields and more, motivates the need for simulators agnostic to representation. We present a data-, mesh-, and grid-free solution for elastic simulation for any object in any geometric representation undergoing large, nonlinear deformations. We note that every standard geometric representation can be reduced to an occupancy function queried at any point in space, and we define a simulator atop this common interface. For each object, we fit a small implicit neural network encoding spatially varying weights that act as a reduced deformation basis. These weights are trained to learn physically significant motions in the object via random perturbations. Our loss ensures we find a weight-space basis that best minimizes deformation energy by stochastically evaluating elastic energies through Monte Carlo sampling of the deformation volume. At runtime, we simulate in the reduced basis and sample the deformations back to the original domain. Our experiments demonstrate the versatility, accuracy, and speed of this approach on data including signed distance functions, point clouds, neural primitives, tomography scans, radiance fields, Gaussian splats, surface meshes, and volume meshes, as well as showing a variety of material energies, contact models, and time integration schemes.
format Preprint
id arxiv_https___arxiv_org_abs_2407_09497
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Simplicits: Mesh-Free, Geometry-Agnostic, Elastic Simulation
Modi, Vismay
Sharp, Nicholas
Perel, Or
Sueda, Shinjiro
Levin, David I. W.
Computer Vision and Pattern Recognition
Graphics
Machine Learning
The proliferation of 3D representations, from explicit meshes to implicit neural fields and more, motivates the need for simulators agnostic to representation. We present a data-, mesh-, and grid-free solution for elastic simulation for any object in any geometric representation undergoing large, nonlinear deformations. We note that every standard geometric representation can be reduced to an occupancy function queried at any point in space, and we define a simulator atop this common interface. For each object, we fit a small implicit neural network encoding spatially varying weights that act as a reduced deformation basis. These weights are trained to learn physically significant motions in the object via random perturbations. Our loss ensures we find a weight-space basis that best minimizes deformation energy by stochastically evaluating elastic energies through Monte Carlo sampling of the deformation volume. At runtime, we simulate in the reduced basis and sample the deformations back to the original domain. Our experiments demonstrate the versatility, accuracy, and speed of this approach on data including signed distance functions, point clouds, neural primitives, tomography scans, radiance fields, Gaussian splats, surface meshes, and volume meshes, as well as showing a variety of material energies, contact models, and time integration schemes.
title Simplicits: Mesh-Free, Geometry-Agnostic, Elastic Simulation
topic Computer Vision and Pattern Recognition
Graphics
Machine Learning
url https://arxiv.org/abs/2407.09497