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Auteurs principaux: Qiu, Yang, Gong, Yuxin, Liu, Guanliang
Format: Preprint
Publié: 2024
Sujets:
Accès en ligne:https://arxiv.org/abs/2407.11772
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author Qiu, Yang
Gong, Yuxin
Liu, Guanliang
author_facet Qiu, Yang
Gong, Yuxin
Liu, Guanliang
contents This study presents a comprehensive analysis of user behavior and clustering in a popular mobile battle royale game, employing temporal and static data mining techniques to uncover distinct player segments. Our methodology encompasses time series K-means clustering, graph-based algorithms (DeepWalk and LINE), and static attribute clustering, visualized through innovative hybrid charts. Key findings reveal significant variations in player engagement, skill levels, and social interactions across five primary user segments, ranging from highly active and skilled players to inactive or new users. We also analyze the impact of external factors on user retention and the network structure within clusters, uncovering correlations between cluster cohesion and player activity levels. This research provides valuable insights for game developers and marketers, offering data-driven recommendations for personalized game experiences, targeted marketing strategies, and improved player retention in online gaming environments.
format Preprint
id arxiv_https___arxiv_org_abs_2407_11772
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle User Behavior Analysis and Clustering in a MMO Mobile Game: Insights and Recommendations
Qiu, Yang
Gong, Yuxin
Liu, Guanliang
Social and Information Networks
This study presents a comprehensive analysis of user behavior and clustering in a popular mobile battle royale game, employing temporal and static data mining techniques to uncover distinct player segments. Our methodology encompasses time series K-means clustering, graph-based algorithms (DeepWalk and LINE), and static attribute clustering, visualized through innovative hybrid charts. Key findings reveal significant variations in player engagement, skill levels, and social interactions across five primary user segments, ranging from highly active and skilled players to inactive or new users. We also analyze the impact of external factors on user retention and the network structure within clusters, uncovering correlations between cluster cohesion and player activity levels. This research provides valuable insights for game developers and marketers, offering data-driven recommendations for personalized game experiences, targeted marketing strategies, and improved player retention in online gaming environments.
title User Behavior Analysis and Clustering in a MMO Mobile Game: Insights and Recommendations
topic Social and Information Networks
url https://arxiv.org/abs/2407.11772