Audio Conditioning for Music Generation via Discrete Bottleneck Features

Fuente: arXiv
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Autores principales: Rouard, Simon, Adi, Yossi, Copet, Jade, Roebel, Axel, Défossez, Alexandre
Formato: Preprint
Publicado: 2024
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author Rouard, Simon
Adi, Yossi
Copet, Jade
Roebel, Axel
Défossez, Alexandre
author_facet Rouard, Simon
Adi, Yossi
Copet, Jade
Roebel, Axel
Défossez, Alexandre
contents While most music generation models use textual or parametric conditioning (e.g. tempo, harmony, musical genre), we propose to condition a language model based music generation system with audio input. Our exploration involves two distinct strategies. The first strategy, termed textual inversion, leverages a pre-trained text-to-music model to map audio input to corresponding "pseudowords" in the textual embedding space. For the second model we train a music language model from scratch jointly with a text conditioner and a quantized audio feature extractor. At inference time, we can mix textual and audio conditioning and balance them thanks to a novel double classifier free guidance method. We conduct automatic and human studies that validates our approach. We will release the code and we provide music samples on https://musicgenstyle.github.io in order to show the quality of our model.
format Preprint
id arxiv_https___arxiv_org_abs_2407_12563
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Audio Conditioning for Music Generation via Discrete Bottleneck Features
Rouard, Simon
Adi, Yossi
Copet, Jade
Roebel, Axel
Défossez, Alexandre
Sound
Audio and Speech Processing
While most music generation models use textual or parametric conditioning (e.g. tempo, harmony, musical genre), we propose to condition a language model based music generation system with audio input. Our exploration involves two distinct strategies. The first strategy, termed textual inversion, leverages a pre-trained text-to-music model to map audio input to corresponding "pseudowords" in the textual embedding space. For the second model we train a music language model from scratch jointly with a text conditioner and a quantized audio feature extractor. At inference time, we can mix textual and audio conditioning and balance them thanks to a novel double classifier free guidance method. We conduct automatic and human studies that validates our approach. We will release the code and we provide music samples on https://musicgenstyle.github.io in order to show the quality of our model.
title Audio Conditioning for Music Generation via Discrete Bottleneck Features
topic Sound
Audio and Speech Processing
url https://arxiv.org/abs/2407.12563