Component Selection for Craft Assembly Tasks

Fuente: arXiv
Salvato in:
Dettagli Bibliografici
Autori principali: Isume, Vitor Hideyo, Kiyokawa, Takuya, Yamanobe, Natsuki, Domae, Yukiyasu, Wan, Weiwei, Harada, Kensuke
Natura: Preprint
Pubblicazione: 2024
Soggetti:
Accesso online:
Tags: Aggiungi Tag
Nessun Tag, puoi essere il primo ad aggiungerne!!
_version_ 1866913469099409408
author Isume, Vitor Hideyo
Kiyokawa, Takuya
Yamanobe, Natsuki
Domae, Yukiyasu
Wan, Weiwei
Harada, Kensuke
author_facet Isume, Vitor Hideyo
Kiyokawa, Takuya
Yamanobe, Natsuki
Domae, Yukiyasu
Wan, Weiwei
Harada, Kensuke
contents Inspired by traditional handmade crafts, where a person improvises assemblies based on the available objects, we formally introduce the Craft Assembly Task. It is a robotic assembly task that involves building an accurate representation of a given target object using the available objects, which do not directly correspond to its parts. In this work, we focus on selecting the subset of available objects for the final craft, when the given input is an RGB image of the target in the wild. We use a mask segmentation neural network to identify visible parts, followed by retrieving labelled template meshes. These meshes undergo pose optimization to determine the most suitable template. Then, we propose to simplify the parts of the transformed template mesh to primitive shapes like cuboids or cylinders. Finally, we design a search algorithm to find correspondences in the scene based on local and global proportions. We develop baselines for comparison that consider all possible combinations, and choose the highest scoring combination for common metrics used in foreground maps and mask accuracy. Our approach achieves comparable results to the baselines for two different scenes, and we show qualitative results for an implementation in a real-world scenario.
format Preprint
id arxiv_https___arxiv_org_abs_2407_14001
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Component Selection for Craft Assembly Tasks
Isume, Vitor Hideyo
Kiyokawa, Takuya
Yamanobe, Natsuki
Domae, Yukiyasu
Wan, Weiwei
Harada, Kensuke
Computer Vision and Pattern Recognition
Robotics
Inspired by traditional handmade crafts, where a person improvises assemblies based on the available objects, we formally introduce the Craft Assembly Task. It is a robotic assembly task that involves building an accurate representation of a given target object using the available objects, which do not directly correspond to its parts. In this work, we focus on selecting the subset of available objects for the final craft, when the given input is an RGB image of the target in the wild. We use a mask segmentation neural network to identify visible parts, followed by retrieving labelled template meshes. These meshes undergo pose optimization to determine the most suitable template. Then, we propose to simplify the parts of the transformed template mesh to primitive shapes like cuboids or cylinders. Finally, we design a search algorithm to find correspondences in the scene based on local and global proportions. We develop baselines for comparison that consider all possible combinations, and choose the highest scoring combination for common metrics used in foreground maps and mask accuracy. Our approach achieves comparable results to the baselines for two different scenes, and we show qualitative results for an implementation in a real-world scenario.
title Component Selection for Craft Assembly Tasks
topic Computer Vision and Pattern Recognition
Robotics
url https://arxiv.org/abs/2407.14001