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Auteurs principaux: Sarma, Sandipan, Mohan, Gundameedi Sai Ram, Sehgal, Hariansh, Sur, Arijit
Format: Preprint
Publié: 2024
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Accès en ligne:https://arxiv.org/abs/2407.14103
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author Sarma, Sandipan
Mohan, Gundameedi Sai Ram
Sehgal, Hariansh
Sur, Arijit
author_facet Sarma, Sandipan
Mohan, Gundameedi Sai Ram
Sehgal, Hariansh
Sur, Arijit
contents Hand gesture recognition allows humans to interact with machines non-verbally, which has a huge application in underwater exploration using autonomous underwater vehicles. Recently, a new gesture-based language called CADDIAN has been devised for divers, and supervised learning methods have been applied to recognize the gestures with high accuracy. However, such methods fail when they encounter unseen gestures in real time. In this work, we advocate the need for zero-shot underwater gesture recognition (ZSUGR), where the objective is to train a model with visual samples of gestures from a few ``seen'' classes only and transfer the gained knowledge at test time to recognize semantically-similar unseen gesture classes as well. After discussing the problem and dataset-specific challenges, we propose new seen-unseen splits for gesture classes in CADDY dataset. Then, we present a two-stage framework, where a novel transformer learns strong visual gesture cues and feeds them to a conditional generative adversarial network that learns to mimic feature distribution. We use the trained generator as a feature synthesizer for unseen classes, enabling zero-shot learning. Extensive experiments demonstrate that our method outperforms the existing zero-shot techniques. We conclude by providing useful insights into our framework and suggesting directions for future research.
format Preprint
id arxiv_https___arxiv_org_abs_2407_14103
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Zero-Shot Underwater Gesture Recognition
Sarma, Sandipan
Mohan, Gundameedi Sai Ram
Sehgal, Hariansh
Sur, Arijit
Computer Vision and Pattern Recognition
Hand gesture recognition allows humans to interact with machines non-verbally, which has a huge application in underwater exploration using autonomous underwater vehicles. Recently, a new gesture-based language called CADDIAN has been devised for divers, and supervised learning methods have been applied to recognize the gestures with high accuracy. However, such methods fail when they encounter unseen gestures in real time. In this work, we advocate the need for zero-shot underwater gesture recognition (ZSUGR), where the objective is to train a model with visual samples of gestures from a few ``seen'' classes only and transfer the gained knowledge at test time to recognize semantically-similar unseen gesture classes as well. After discussing the problem and dataset-specific challenges, we propose new seen-unseen splits for gesture classes in CADDY dataset. Then, we present a two-stage framework, where a novel transformer learns strong visual gesture cues and feeds them to a conditional generative adversarial network that learns to mimic feature distribution. We use the trained generator as a feature synthesizer for unseen classes, enabling zero-shot learning. Extensive experiments demonstrate that our method outperforms the existing zero-shot techniques. We conclude by providing useful insights into our framework and suggesting directions for future research.
title Zero-Shot Underwater Gesture Recognition
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2407.14103