Carving Polytopes with Saws in 3D

Fuente: arXiv
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Auteurs principaux: Robson, Eliot W., Spalding-Jamieson, Jack, Zheng, Da Wei
Format: Preprint
Publié: 2024
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author Robson, Eliot W.
Spalding-Jamieson, Jack
Zheng, Da Wei
author_facet Robson, Eliot W.
Spalding-Jamieson, Jack
Zheng, Da Wei
contents We investigate the problem of carving an $n$-face triangulated three-dimensional polytope using a tool to make cuts modelled by either a half-plane or sweeps from an infinite ray. In the case of half-planes cuts, we present a deterministic algorithm running in $O(n^2)$ time and a randomized algorithm running in $O(n^{3/2+\varepsilon})$ expected time for any $\varepsilon>0$. In the case of cuts defined by sweeps of infinite rays, we present an algorithm running in $O(n^5)$ time.
format Preprint
id arxiv_https___arxiv_org_abs_2407_15981
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Carving Polytopes with Saws in 3D
Robson, Eliot W.
Spalding-Jamieson, Jack
Zheng, Da Wei
Computational Geometry
We investigate the problem of carving an $n$-face triangulated three-dimensional polytope using a tool to make cuts modelled by either a half-plane or sweeps from an infinite ray. In the case of half-planes cuts, we present a deterministic algorithm running in $O(n^2)$ time and a randomized algorithm running in $O(n^{3/2+\varepsilon})$ expected time for any $\varepsilon>0$. In the case of cuts defined by sweeps of infinite rays, we present an algorithm running in $O(n^5)$ time.
title Carving Polytopes with Saws in 3D
topic Computational Geometry
url https://arxiv.org/abs/2407.15981