Integrating Meshes and 3D Gaussians for Indoor Scene Reconstruction with SAM Mask Guidance

Fuente: arXiv
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Main Authors: Kim, Jiyeop, Lim, Jongwoo
Format: Preprint
Published: 2024
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author Kim, Jiyeop
Lim, Jongwoo
author_facet Kim, Jiyeop
Lim, Jongwoo
contents We present a novel approach for 3D indoor scene reconstruction that combines 3D Gaussian Splatting (3DGS) with mesh representations. We use meshes for the room layout of the indoor scene, such as walls, ceilings, and floors, while employing 3D Gaussians for other objects. This hybrid approach leverages the strengths of both representations, offering enhanced flexibility and ease of editing. However, joint training of meshes and 3D Gaussians is challenging because it is not clear which primitive should affect which part of the rendered image. Objects close to the room layout often struggle during training, particularly when the room layout is textureless, which can lead to incorrect optimizations and unnecessary 3D Gaussians. To overcome these challenges, we employ Segment Anything Model (SAM) to guide the selection of primitives. The SAM mask loss enforces each instance to be represented by either Gaussians or meshes, ensuring clear separation and stable training. Furthermore, we introduce an additional densification stage without resetting the opacity after the standard densification. This stage mitigates the degradation of image quality caused by a limited number of 3D Gaussians after the standard densification.
format Preprint
id arxiv_https___arxiv_org_abs_2407_16173
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Integrating Meshes and 3D Gaussians for Indoor Scene Reconstruction with SAM Mask Guidance
Kim, Jiyeop
Lim, Jongwoo
Computer Vision and Pattern Recognition
We present a novel approach for 3D indoor scene reconstruction that combines 3D Gaussian Splatting (3DGS) with mesh representations. We use meshes for the room layout of the indoor scene, such as walls, ceilings, and floors, while employing 3D Gaussians for other objects. This hybrid approach leverages the strengths of both representations, offering enhanced flexibility and ease of editing. However, joint training of meshes and 3D Gaussians is challenging because it is not clear which primitive should affect which part of the rendered image. Objects close to the room layout often struggle during training, particularly when the room layout is textureless, which can lead to incorrect optimizations and unnecessary 3D Gaussians. To overcome these challenges, we employ Segment Anything Model (SAM) to guide the selection of primitives. The SAM mask loss enforces each instance to be represented by either Gaussians or meshes, ensuring clear separation and stable training. Furthermore, we introduce an additional densification stage without resetting the opacity after the standard densification. This stage mitigates the degradation of image quality caused by a limited number of 3D Gaussians after the standard densification.
title Integrating Meshes and 3D Gaussians for Indoor Scene Reconstruction with SAM Mask Guidance
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2407.16173