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Main Authors: Xu, Xiangmin, Meng, Zhen, Zhang, Yichi, She, Changyang, Zhao, Philip G.
Format: Preprint
Published: 2024
Subjects:
Online Access:https://arxiv.org/abs/2407.16575
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author Xu, Xiangmin
Meng, Zhen
Zhang, Yichi
She, Changyang
Zhao, Philip G.
author_facet Xu, Xiangmin
Meng, Zhen
Zhang, Yichi
She, Changyang
Zhao, Philip G.
contents Real-time three-dimensional (3D) scene representations serve as one of the building blocks that bolster various innovative applications, e.g., digital manufacturing, Virtual/Augmented/Extended/Mixed Reality (VR/AR/XR/MR), and the metaverse. Despite substantial efforts that have been made to real-time communications and computing, real-time 3D scene representations remain a challenging task. This paper investigates the tradeoff between timeliness and fidelity in real-time 3D scene representations. Specifically, we establish a framework to evaluate the impact of communication delay on the tradeoff, where the real-world scenario is monitored by multiple cameras that communicate with an edge server. To improve fidelity for 3D scene representations, we propose to use a single-step Proximal Policy Optimization (PPO) method that leverages the Age of Information (AoI) to decide if the received image needs to be involved in 3D scene representations and rendering. We test our framework and the proposed approach with different well-known 3D scene representation methods. Simulation results reveal that real-time 3D scene representation can be sensitively affected by communication delay, and our proposed method can achieve optimal 3D scene representation results.
format Preprint
id arxiv_https___arxiv_org_abs_2407_16575
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Timeliness-Fidelity Tradeoff in 3D Scene Representations
Xu, Xiangmin
Meng, Zhen
Zhang, Yichi
She, Changyang
Zhao, Philip G.
Computer Vision and Pattern Recognition
Real-time three-dimensional (3D) scene representations serve as one of the building blocks that bolster various innovative applications, e.g., digital manufacturing, Virtual/Augmented/Extended/Mixed Reality (VR/AR/XR/MR), and the metaverse. Despite substantial efforts that have been made to real-time communications and computing, real-time 3D scene representations remain a challenging task. This paper investigates the tradeoff between timeliness and fidelity in real-time 3D scene representations. Specifically, we establish a framework to evaluate the impact of communication delay on the tradeoff, where the real-world scenario is monitored by multiple cameras that communicate with an edge server. To improve fidelity for 3D scene representations, we propose to use a single-step Proximal Policy Optimization (PPO) method that leverages the Age of Information (AoI) to decide if the received image needs to be involved in 3D scene representations and rendering. We test our framework and the proposed approach with different well-known 3D scene representation methods. Simulation results reveal that real-time 3D scene representation can be sensitively affected by communication delay, and our proposed method can achieve optimal 3D scene representation results.
title Timeliness-Fidelity Tradeoff in 3D Scene Representations
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2407.16575