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Main Authors: Lang, Matěj, Štěpánek, Adam, Zvara, Róbert, Řehák, Vojtěch, Kozlíková, Barbora
Format: Preprint
Published: 2024
Subjects:
Online Access:https://arxiv.org/abs/2407.18705
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author Lang, Matěj
Štěpánek, Adam
Zvara, Róbert
Řehák, Vojtěch
Kozlíková, Barbora
author_facet Lang, Matěj
Štěpánek, Adam
Zvara, Róbert
Řehák, Vojtěch
Kozlíková, Barbora
contents Effective security patrol management is critical for ensuring safety in diverse environments such as art galleries, airports, and factories. The behavior of patrols in these situations can be modeled by patrolling games. They simulate the behavior of the patrol and adversary in the building, which is modeled as a graph of interconnected nodes representing rooms. The designers of algorithms solving the game face the problem of analyzing complex graph layouts with temporal dependencies. Therefore, appropriate visual support is crucial for them to work effectively. In this paper, we present a novel tool that helps the designers of patrolling games explore the outcomes of the proposed algorithms and approaches, evaluate their success rate, and propose modifications that can improve their solutions. Our tool offers an intuitive and interactive interface, featuring a detailed exploration of patrol routes and probabilities of taking them, simulation of patrols, and other requested features. In close collaboration with experts in designing patrolling games, we conducted three case studies demonstrating the usage and usefulness of our tool. The prototype of the tool, along with exemplary datasets, is available at https://gitlab.fi.muni.cz/formela/strategy-vizualizer.
format Preprint
id arxiv_https___arxiv_org_abs_2407_18705
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Who Let the Guards Out: Visual Support for Patrolling Games
Lang, Matěj
Štěpánek, Adam
Zvara, Róbert
Řehák, Vojtěch
Kozlíková, Barbora
Human-Computer Interaction
Effective security patrol management is critical for ensuring safety in diverse environments such as art galleries, airports, and factories. The behavior of patrols in these situations can be modeled by patrolling games. They simulate the behavior of the patrol and adversary in the building, which is modeled as a graph of interconnected nodes representing rooms. The designers of algorithms solving the game face the problem of analyzing complex graph layouts with temporal dependencies. Therefore, appropriate visual support is crucial for them to work effectively. In this paper, we present a novel tool that helps the designers of patrolling games explore the outcomes of the proposed algorithms and approaches, evaluate their success rate, and propose modifications that can improve their solutions. Our tool offers an intuitive and interactive interface, featuring a detailed exploration of patrol routes and probabilities of taking them, simulation of patrols, and other requested features. In close collaboration with experts in designing patrolling games, we conducted three case studies demonstrating the usage and usefulness of our tool. The prototype of the tool, along with exemplary datasets, is available at https://gitlab.fi.muni.cz/formela/strategy-vizualizer.
title Who Let the Guards Out: Visual Support for Patrolling Games
topic Human-Computer Interaction
url https://arxiv.org/abs/2407.18705