Prototype Smart Home Environment With Biofeedback

Fuente: arXiv
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Hauptverfasser: Kamal, Azmyin Md., Azad, Mushfiqul, Chowdhury, Sumayia Jerin
Format: Preprint
Veröffentlicht: 2024
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author Kamal, Azmyin Md.
Azad, Mushfiqul
Chowdhury, Sumayia Jerin
author_facet Kamal, Azmyin Md.
Azad, Mushfiqul
Chowdhury, Sumayia Jerin
contents In this paper we present a prototype of a smart home system which can actuate different peripherals based on the emotional "arousal" level of an user. The system is comprised of two embedded subsystems named "Wearable" and "Benchtop" which communicates with one another over UPD/IP protocol. The Wearable unit can differentiate the emotional arousal into three distinct classes (Normal, Medium and High) based on physiological data whilst the Benchtop unit can display different colors on a 16 digit NEOPIXEL ring and, play tones to emulate actuation of peripheral devices in the smart home environment. Experiments with three video clips were performed which showed that the system can classify emotional arousal with an average accuracy of 41%. An FSM model of the Benchtop unit was created using Ptolemy II which showed the model to be fully deterministic and robust to communication disruption between the two units. The proposed project will add a new paradigm in smart home and IoT research by incorporating emotional feedback to automatically adjust the indoor environment for greater comfort, ease of living and in-home assisted ambulatory care for the residents.
format Preprint
id arxiv_https___arxiv_org_abs_2407_19525
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Prototype Smart Home Environment With Biofeedback
Kamal, Azmyin Md.
Azad, Mushfiqul
Chowdhury, Sumayia Jerin
Human-Computer Interaction
In this paper we present a prototype of a smart home system which can actuate different peripherals based on the emotional "arousal" level of an user. The system is comprised of two embedded subsystems named "Wearable" and "Benchtop" which communicates with one another over UPD/IP protocol. The Wearable unit can differentiate the emotional arousal into three distinct classes (Normal, Medium and High) based on physiological data whilst the Benchtop unit can display different colors on a 16 digit NEOPIXEL ring and, play tones to emulate actuation of peripheral devices in the smart home environment. Experiments with three video clips were performed which showed that the system can classify emotional arousal with an average accuracy of 41%. An FSM model of the Benchtop unit was created using Ptolemy II which showed the model to be fully deterministic and robust to communication disruption between the two units. The proposed project will add a new paradigm in smart home and IoT research by incorporating emotional feedback to automatically adjust the indoor environment for greater comfort, ease of living and in-home assisted ambulatory care for the residents.
title Prototype Smart Home Environment With Biofeedback
topic Human-Computer Interaction
url https://arxiv.org/abs/2407.19525