UniVoxel: Fast Inverse Rendering by Unified Voxelization of Scene Representation

Fuente: arXiv
Salvato in:
Dettagli Bibliografici
Autori principali: Wu, Shuang, Tang, Songlin, Lu, Guangming, Liu, Jianzhuang, Pei, Wenjie
Natura: Preprint
Pubblicazione: 2024
Soggetti:
Accesso online:
Tags: Aggiungi Tag
Nessun Tag, puoi essere il primo ad aggiungerne!!
_version_ 1866917736167243776
author Wu, Shuang
Tang, Songlin
Lu, Guangming
Liu, Jianzhuang
Pei, Wenjie
author_facet Wu, Shuang
Tang, Songlin
Lu, Guangming
Liu, Jianzhuang
Pei, Wenjie
contents Typical inverse rendering methods focus on learning implicit neural scene representations by modeling the geometry, materials and illumination separately, which entails significant computations for optimization. In this work we design a Unified Voxelization framework for explicit learning of scene representations, dubbed UniVoxel, which allows for efficient modeling of the geometry, materials and illumination jointly, thereby accelerating the inverse rendering significantly. To be specific, we propose to encode a scene into a latent volumetric representation, based on which the geometry, materials and illumination can be readily learned via lightweight neural networks in a unified manner. Particularly, an essential design of UniVoxel is that we leverage local Spherical Gaussians to represent the incident light radiance, which enables the seamless integration of modeling illumination into the unified voxelization framework. Such novel design enables our UniVoxel to model the joint effects of direct lighting, indirect lighting and light visibility efficiently without expensive multi-bounce ray tracing. Extensive experiments on multiple benchmarks covering diverse scenes demonstrate that UniVoxel boosts the optimization efficiency significantly compared to other methods, reducing the per-scene training time from hours to 18 minutes, while achieving favorable reconstruction quality. Code is available at https://github.com/freemantom/UniVoxel.
format Preprint
id arxiv_https___arxiv_org_abs_2407_19542
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle UniVoxel: Fast Inverse Rendering by Unified Voxelization of Scene Representation
Wu, Shuang
Tang, Songlin
Lu, Guangming
Liu, Jianzhuang
Pei, Wenjie
Computer Vision and Pattern Recognition
Typical inverse rendering methods focus on learning implicit neural scene representations by modeling the geometry, materials and illumination separately, which entails significant computations for optimization. In this work we design a Unified Voxelization framework for explicit learning of scene representations, dubbed UniVoxel, which allows for efficient modeling of the geometry, materials and illumination jointly, thereby accelerating the inverse rendering significantly. To be specific, we propose to encode a scene into a latent volumetric representation, based on which the geometry, materials and illumination can be readily learned via lightweight neural networks in a unified manner. Particularly, an essential design of UniVoxel is that we leverage local Spherical Gaussians to represent the incident light radiance, which enables the seamless integration of modeling illumination into the unified voxelization framework. Such novel design enables our UniVoxel to model the joint effects of direct lighting, indirect lighting and light visibility efficiently without expensive multi-bounce ray tracing. Extensive experiments on multiple benchmarks covering diverse scenes demonstrate that UniVoxel boosts the optimization efficiency significantly compared to other methods, reducing the per-scene training time from hours to 18 minutes, while achieving favorable reconstruction quality. Code is available at https://github.com/freemantom/UniVoxel.
title UniVoxel: Fast Inverse Rendering by Unified Voxelization of Scene Representation
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2407.19542