UniVoxel: Fast Inverse Rendering by Unified Voxelization of Scene Representation
Fuente:
arXiv
Saved in:
| Main Authors: | Wu, Shuang, Tang, Songlin, Lu, Guangming, Liu, Jianzhuang, Pei, Wenjie |
|---|---|
| Format: | Preprint |
| Published: |
2024
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
4D Neural Voxel Splatting: Dynamic Scene Rendering with Voxelized Guassian Splatting
by: Wu, Chun-Tin, et al.
Published: (2025)
by: Wu, Chun-Tin, et al.
Published: (2025)
Dynamic Scene Understanding through Object-Centric Voxelization and Neural Rendering
by: Zhao, Yanpeng, et al.
Published: (2024)
by: Zhao, Yanpeng, et al.
Published: (2024)
Language and Geometry Grounded Sparse Voxel Representations for Holistic Scene Understanding
by: Wu, Guile, et al.
Published: (2026)
by: Wu, Guile, et al.
Published: (2026)
Uni-Renderer: Unifying Rendering and Inverse Rendering Via Dual Stream Diffusion
by: Chen, Zhifei, et al.
Published: (2024)
by: Chen, Zhifei, et al.
Published: (2024)
VoxelTrack: Exploring Voxel Representation for 3D Point Cloud Object Tracking
by: Lu, Yuxuan, et al.
Published: (2024)
by: Lu, Yuxuan, et al.
Published: (2024)
DiffTrans: Differentiable Geometry-Materials Decomposition for Reconstructing Transparent Objects
by: Li, Changpu, et al.
Published: (2026)
by: Li, Changpu, et al.
Published: (2026)
OpenVoxel: Training-Free Grouping and Captioning Voxels for Open-Vocabulary 3D Scene Understanding
by: Huang, Sheng-Yu, et al.
Published: (2026)
by: Huang, Sheng-Yu, et al.
Published: (2026)
Self-Supervised Scene Flow Estimation with Point-Voxel Fusion and Surface Representation
by: Xiang, Xuezhi, et al.
Published: (2024)
by: Xiang, Xuezhi, et al.
Published: (2024)
Floxels: Fast Unsupervised Voxel Based Scene Flow Estimation
by: Hoffmann, David T., et al.
Published: (2025)
by: Hoffmann, David T., et al.
Published: (2025)
VoxelNextFusion: A Simple, Unified and Effective Voxel Fusion Framework for Multi-Modal 3D Object Detection
by: Song, Ziying, et al.
Published: (2024)
by: Song, Ziying, et al.
Published: (2024)
LiteVoxel: Low-memory Intelligent Thresholding for Efficient Voxel Rasterization
by: Lee, Jee Won, et al.
Published: (2025)
by: Lee, Jee Won, et al.
Published: (2025)
Learning with Unreliability: Fast Few-shot Voxel Radiance Fields with Relative Geometric Consistency
by: Xu, Yingjie, et al.
Published: (2024)
by: Xu, Yingjie, et al.
Published: (2024)
Context and Geometry Aware Voxel Transformer for Semantic Scene Completion
by: Yu, Zhu, et al.
Published: (2024)
by: Yu, Zhu, et al.
Published: (2024)
FaVoR: Features via Voxel Rendering for Camera Relocalization
by: Polizzi, Vincenzo, et al.
Published: (2024)
by: Polizzi, Vincenzo, et al.
Published: (2024)
VoxScene: Anchor-Conditioned Voxel Diffusion for Indoor Scene Arrangement
by: Mao, Haotian, et al.
Published: (2026)
by: Mao, Haotian, et al.
Published: (2026)
Gaussian-Voxel Duet: A Dual-Scaffolding Hybrid Representation for Fast and Accurate Monocular Surface Reconstruction
by: Du, Zhenhua, et al.
Published: (2026)
by: Du, Zhenhua, et al.
Published: (2026)
VEOcc: Voxel-Centric Online Semantic Occupancy Prediction For Embodied Scene Understanding
by: Wang, Ruoyu, et al.
Published: (2026)
by: Wang, Ruoyu, et al.
Published: (2026)
Sparsity-Aware Voxel Attention and Foreground Modulation for 3D Semantic Scene Completion
by: Xue, Yu, et al.
Published: (2026)
by: Xue, Yu, et al.
Published: (2026)
Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering
by: Sun, Cheng, et al.
Published: (2024)
by: Sun, Cheng, et al.
Published: (2024)
PVNet: Point-Voxel Interaction LiDAR Scene Upsampling Via Diffusion Models
by: Cheng, Xianjing, et al.
Published: (2025)
by: Cheng, Xianjing, et al.
Published: (2025)
Voxel-Mesh Hybrid Representation for Real-Time View Synthesis
by: Zhang, Chenhao, et al.
Published: (2024)
by: Zhang, Chenhao, et al.
Published: (2024)
Not All Voxels Are Equal: Hardness-Aware Semantic Scene Completion with Self-Distillation
by: Wang, Song, et al.
Published: (2024)
by: Wang, Song, et al.
Published: (2024)
AVS-Net: Point Sampling with Adaptive Voxel Size for 3D Scene Understanding
by: Yang, Hongcheng, et al.
Published: (2024)
by: Yang, Hongcheng, et al.
Published: (2024)
BEVSpread: Spread Voxel Pooling for Bird's-Eye-View Representation in Vision-based Roadside 3D Object Detection
by: Wang, Wenjie, et al.
Published: (2024)
by: Wang, Wenjie, et al.
Published: (2024)
VPGS-SLAM: Voxel-based Progressive 3D Gaussian SLAM in Large-Scale Scenes
by: Deng, Tianchen, et al.
Published: (2025)
by: Deng, Tianchen, et al.
Published: (2025)
Event Voxel Set Transformer for Spatiotemporal Representation Learning on Event Streams
by: Xie, Bochen, et al.
Published: (2023)
by: Xie, Bochen, et al.
Published: (2023)
PVTransformer: Point-to-Voxel Transformer for Scalable 3D Object Detection
by: Leng, Zhaoqi, et al.
Published: (2024)
by: Leng, Zhaoqi, et al.
Published: (2024)
CM3AE: A Unified RGB Frame and Event-Voxel/-Frame Pre-training Framework
by: Wu, Wentao, et al.
Published: (2025)
by: Wu, Wentao, et al.
Published: (2025)
Voxel Scene Graph for Intracranial Hemorrhage
by: Sanner, Antoine P., et al.
Published: (2024)
by: Sanner, Antoine P., et al.
Published: (2024)
GVKF: Gaussian Voxel Kernel Functions for Highly Efficient Surface Reconstruction in Open Scenes
by: Song, Gaochao, et al.
Published: (2024)
by: Song, Gaochao, et al.
Published: (2024)
SEM-ROVER: Semantic Voxel-Guided Diffusion for Large-Scale Driving Scene Generation
by: Dahmani, Hiba, et al.
Published: (2026)
by: Dahmani, Hiba, et al.
Published: (2026)
OccluGaussian: Occlusion-Aware Gaussian Splatting for Large Scene Reconstruction and Rendering
by: Liu, Shiyong, et al.
Published: (2025)
by: Liu, Shiyong, et al.
Published: (2025)
Recognition-Synergistic Scene Text Editing
by: Fang, Zhengyao, et al.
Published: (2025)
by: Fang, Zhengyao, et al.
Published: (2025)
DepthSSC: Monocular 3D Semantic Scene Completion via Depth-Spatial Alignment and Voxel Adaptation
by: Yao, Jiawei, et al.
Published: (2023)
by: Yao, Jiawei, et al.
Published: (2023)
Multi-Resolution Alignment for Voxel Sparsity in Camera-Based 3D Semantic Scene Completion
by: Yang, Zhiwen, et al.
Published: (2026)
by: Yang, Zhiwen, et al.
Published: (2026)
Differentiable Voxelization and Mesh Morphing
by: Luo, Yihao, et al.
Published: (2024)
by: Luo, Yihao, et al.
Published: (2024)
SVRecon: Sparse Voxel Rasterization for Surface Reconstruction
by: Oh, Seunghun, et al.
Published: (2025)
by: Oh, Seunghun, et al.
Published: (2025)
DynaVol: Unsupervised Learning for Dynamic Scenes through Object-Centric Voxelization
by: Zhao, Yanpeng, et al.
Published: (2023)
by: Zhao, Yanpeng, et al.
Published: (2023)
Voxel or Pillar: Exploring Efficient Point Cloud Representation for 3D Object Detection
by: Huang, Yuhao, et al.
Published: (2023)
by: Huang, Yuhao, et al.
Published: (2023)
VIAFormer: Voxel-Image Alignment Transformer for High-Fidelity Voxel Refinement
by: Fang, Tiancheng, et al.
Published: (2026)
by: Fang, Tiancheng, et al.
Published: (2026)
Similar Items
-
4D Neural Voxel Splatting: Dynamic Scene Rendering with Voxelized Guassian Splatting
by: Wu, Chun-Tin, et al.
Published: (2025) -
Dynamic Scene Understanding through Object-Centric Voxelization and Neural Rendering
by: Zhao, Yanpeng, et al.
Published: (2024) -
Language and Geometry Grounded Sparse Voxel Representations for Holistic Scene Understanding
by: Wu, Guile, et al.
Published: (2026) -
Uni-Renderer: Unifying Rendering and Inverse Rendering Via Dual Stream Diffusion
by: Chen, Zhifei, et al.
Published: (2024) -
VoxelTrack: Exploring Voxel Representation for 3D Point Cloud Object Tracking
by: Lu, Yuxuan, et al.
Published: (2024)