A Stackelberg Game Model of Flocking

Fuente: arXiv
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Autores principales: Wang, Chenlan, Moharrami, Mehrdad, Liu, Mingyan
Formato: Preprint
Publicado: 2024
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author Wang, Chenlan
Moharrami, Mehrdad
Liu, Mingyan
author_facet Wang, Chenlan
Moharrami, Mehrdad
Liu, Mingyan
contents We study a Stackelberg game to examine how two agents determine to cooperate while competing with each other. Each selects an arrival time to a destination, the earlier one fetching a higher reward. There is, however, an inherent penalty in arriving too early as well as a risk in traveling alone. This gives rise to the possibility of the agents cooperating by traveling together while competing for the reward. In our prior work [1] we studied this problem as a sequential game among a set of $N$ competing agents in continuous time, and defined the formation of a group traveling together as arriving at exactly the same time. In the present study, we relax this definition to allow arrival times within a small window, and study a 2-agent game in both continuous and discrete time, referred to as the flock formation game. We derive and examine the properties of the subgame perfect equilibrium (SPE) of this game.
format Preprint
id arxiv_https___arxiv_org_abs_2407_19678
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle A Stackelberg Game Model of Flocking
Wang, Chenlan
Moharrami, Mehrdad
Liu, Mingyan
Computer Science and Game Theory
We study a Stackelberg game to examine how two agents determine to cooperate while competing with each other. Each selects an arrival time to a destination, the earlier one fetching a higher reward. There is, however, an inherent penalty in arriving too early as well as a risk in traveling alone. This gives rise to the possibility of the agents cooperating by traveling together while competing for the reward. In our prior work [1] we studied this problem as a sequential game among a set of $N$ competing agents in continuous time, and defined the formation of a group traveling together as arriving at exactly the same time. In the present study, we relax this definition to allow arrival times within a small window, and study a 2-agent game in both continuous and discrete time, referred to as the flock formation game. We derive and examine the properties of the subgame perfect equilibrium (SPE) of this game.
title A Stackelberg Game Model of Flocking
topic Computer Science and Game Theory
url https://arxiv.org/abs/2407.19678