A Family of Switching Pursuit Strategies for a Multi-Pursuer Single-Evader Game
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arXiv
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| Auteurs principaux: | , |
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| Format: | Preprint |
| Publié: |
2024
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| _version_ | 1866916430776107008 |
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| author | Casini, Marco Garulli, Andrea |
| author_facet | Casini, Marco Garulli, Andrea |
| contents | This paper introduces a new family of pursuit strategies for multi-pursuer single-evader games in a planar environment. They leverage conditions under which the minimum-time solution of the game becomes equivalent to that of a suitable two-pursuer single-evader game. This enables the design of strategies in which the pursuers first aim to meet such conditions, and then transition to a two-pursuer game once they are satisfied. As a consequence, naive strategies that are in general unsuccessful, can be turned into winning strategies by switching to the appropriate two-pursuer game. Moreover, it is shown via numerical simulations that the switching mechanism significantly enhances the performance of existing pursuit algorithms, like those based on Voronoi partitions. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2407_19954 |
| institution | arXiv |
| publishDate | 2024 |
| record_format | arxiv |
| spellingShingle | A Family of Switching Pursuit Strategies for a Multi-Pursuer Single-Evader Game Casini, Marco Garulli, Andrea Systems and Control Computer Science and Game Theory This paper introduces a new family of pursuit strategies for multi-pursuer single-evader games in a planar environment. They leverage conditions under which the minimum-time solution of the game becomes equivalent to that of a suitable two-pursuer single-evader game. This enables the design of strategies in which the pursuers first aim to meet such conditions, and then transition to a two-pursuer game once they are satisfied. As a consequence, naive strategies that are in general unsuccessful, can be turned into winning strategies by switching to the appropriate two-pursuer game. Moreover, it is shown via numerical simulations that the switching mechanism significantly enhances the performance of existing pursuit algorithms, like those based on Voronoi partitions. |
| title | A Family of Switching Pursuit Strategies for a Multi-Pursuer Single-Evader Game |
| topic | Systems and Control Computer Science and Game Theory |
| url | https://arxiv.org/abs/2407.19954 |