From pixels to planning: scale-free active inference

Fuente: arXiv
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Main Authors: Friston, Karl, Heins, Conor, Verbelen, Tim, Da Costa, Lancelot, Salvatori, Tommaso, Markovic, Dimitrije, Tschantz, Alexander, Koudahl, Magnus, Buckley, Christopher, Parr, Thomas
Format: Preprint
Published: 2024
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_version_ 1866914891827249152
author Friston, Karl
Heins, Conor
Verbelen, Tim
Da Costa, Lancelot
Salvatori, Tommaso
Markovic, Dimitrije
Tschantz, Alexander
Koudahl, Magnus
Buckley, Christopher
Parr, Thomas
author_facet Friston, Karl
Heins, Conor
Verbelen, Tim
Da Costa, Lancelot
Salvatori, Tommaso
Markovic, Dimitrije
Tschantz, Alexander
Koudahl, Magnus
Buckley, Christopher
Parr, Thomas
contents This paper describes a discrete state-space model -- and accompanying methods -- for generative modelling. This model generalises partially observed Markov decision processes to include paths as latent variables, rendering it suitable for active inference and learning in a dynamic setting. Specifically, we consider deep or hierarchical forms using the renormalisation group. The ensuing renormalising generative models (RGM) can be regarded as discrete homologues of deep convolutional neural networks or continuous state-space models in generalised coordinates of motion. By construction, these scale-invariant models can be used to learn compositionality over space and time, furnishing models of paths or orbits; i.e., events of increasing temporal depth and itinerancy. This technical note illustrates the automatic discovery, learning and deployment of RGMs using a series of applications. We start with image classification and then consider the compression and generation of movies and music. Finally, we apply the same variational principles to the learning of Atari-like games.
format Preprint
id arxiv_https___arxiv_org_abs_2407_20292
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle From pixels to planning: scale-free active inference
Friston, Karl
Heins, Conor
Verbelen, Tim
Da Costa, Lancelot
Salvatori, Tommaso
Markovic, Dimitrije
Tschantz, Alexander
Koudahl, Magnus
Buckley, Christopher
Parr, Thomas
Machine Learning
Neurons and Cognition
92
F.1.1
This paper describes a discrete state-space model -- and accompanying methods -- for generative modelling. This model generalises partially observed Markov decision processes to include paths as latent variables, rendering it suitable for active inference and learning in a dynamic setting. Specifically, we consider deep or hierarchical forms using the renormalisation group. The ensuing renormalising generative models (RGM) can be regarded as discrete homologues of deep convolutional neural networks or continuous state-space models in generalised coordinates of motion. By construction, these scale-invariant models can be used to learn compositionality over space and time, furnishing models of paths or orbits; i.e., events of increasing temporal depth and itinerancy. This technical note illustrates the automatic discovery, learning and deployment of RGMs using a series of applications. We start with image classification and then consider the compression and generation of movies and music. Finally, we apply the same variational principles to the learning of Atari-like games.
title From pixels to planning: scale-free active inference
topic Machine Learning
Neurons and Cognition
92
F.1.1
url https://arxiv.org/abs/2407.20292