Does empirical evidence from healthy aging studies predict a practical difference between visualizations for different age groups?
Fuente:
arXiv
Saved in:
| Main Authors: | Shao, S., Li, Y., Meso, A. I., Holliman, N. |
|---|---|
| Format: | Preprint |
| Published: |
2024
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Measuring and predicting visual fidelity
by: Watson, Benjamin, et al.
Published: (2025)
by: Watson, Benjamin, et al.
Published: (2025)
Better frame rates or better visuals? An early report of Esports player practice in Dota 2
by: Madhusudan, Arjun, et al.
Published: (2025)
by: Madhusudan, Arjun, et al.
Published: (2025)
An inverse modeling method to estimate undertain spatial configurations from 2d information and time-based visual discriminations
by: Cutellic, Pierre
Published: (2023)
by: Cutellic, Pierre
Published: (2023)
Shape Shifters: Does Body Shape Change the Perception of Small-Scale Crowd Motions?
by: Vyas, Bharat, et al.
Published: (2024)
by: Vyas, Bharat, et al.
Published: (2024)
AKN_Regie: a bridge between digital and performing arts
by: Gagneré, Georges
Published: (2024)
by: Gagneré, Georges
Published: (2024)
Visual Guidance for User Placement in Avatar-Mediated Telepresence between Dissimilar Spaces
by: Yang, Dongseok, et al.
Published: (2022)
by: Yang, Dongseok, et al.
Published: (2022)
Estimation and Visualization of Isosurface Uncertainty from Linear and High-Order Interpolation Methods
by: Ouermi, Timbwaoga A. J., et al.
Published: (2024)
by: Ouermi, Timbwaoga A. J., et al.
Published: (2024)
Character Animation in AR: Character Animation in AR: a mobile application development study
by: Bhattacharjee, Sukanya, et al.
Published: (2024)
by: Bhattacharjee, Sukanya, et al.
Published: (2024)
Effectiveness of machining equipment user guides: A comparative study of augmented reality and traditional media
by: Ghobrial, Mina, et al.
Published: (2025)
by: Ghobrial, Mina, et al.
Published: (2025)
dciWebMapper2: Enhancing the dciWebMapper framework toward integrated, interactive visualization of linked multi-type maps, charts, and spatial statistics and analysis
by: Sarigai, Sarigai, et al.
Published: (2025)
by: Sarigai, Sarigai, et al.
Published: (2025)
The perceptual gap between video see-through displays and natural human vision
by: Wang, Jialin, et al.
Published: (2026)
by: Wang, Jialin, et al.
Published: (2026)
AnatomyCarve: A VR occlusion management technique for medical images based on segment-aware clipping
by: Titov, Andrey, et al.
Published: (2025)
by: Titov, Andrey, et al.
Published: (2025)
Virtual Reality Alters Perceived Functional Body Size
by: Wang, Xiaoye Michael, et al.
Published: (2025)
by: Wang, Xiaoye Michael, et al.
Published: (2025)
COIVis: Eye-tracking-based Visual Exploration of Concept Learning in MOOC Videos
by: Zhou, Zhiguang, et al.
Published: (2025)
by: Zhou, Zhiguang, et al.
Published: (2025)
ClipGS-VR: Immersive and Interactive Cinematic Visualization of Volumetric Medical Data in Mobile Virtual Reality
by: Tong, Yuqi, et al.
Published: (2026)
by: Tong, Yuqi, et al.
Published: (2026)
Digital Salon: An AI and Physics-Driven Tool for 3D Hair Grooming and Simulation
by: He, Chengan, et al.
Published: (2025)
by: He, Chengan, et al.
Published: (2025)
Statistical Blendshape Calculation and Analysis for Graphics Applications
by: Li, Shuxian, et al.
Published: (2026)
by: Li, Shuxian, et al.
Published: (2026)
VR-Doh: Hands-on 3D Modeling in Virtual Reality
by: Luo, Zhaofeng, et al.
Published: (2024)
by: Luo, Zhaofeng, et al.
Published: (2024)
Toward Ubiquitous 3D Object Digitization: A Wearable Computing Framework for Non-Invasive Physical Property Acquisition
by: Zhang, Yunxiang, et al.
Published: (2024)
by: Zhang, Yunxiang, et al.
Published: (2024)
Magic NeRF Lens: Interactive Fusion of Neural Radiance Fields for Virtual Facility Inspection
by: Li, Ke, et al.
Published: (2023)
by: Li, Ke, et al.
Published: (2023)
TouchWalker: Real-Time Avatar Locomotion from Touchscreen Finger Walking
by: Park, Geuntae, et al.
Published: (2025)
by: Park, Geuntae, et al.
Published: (2025)
DepthScape: Authoring 2.5D Designs via Depth Estimation, Semantic Understanding, and Geometry Extraction
by: Su, Xia, et al.
Published: (2025)
by: Su, Xia, et al.
Published: (2025)
Digital Kitchen Remodeling: Editing and Relighting Intricate Indoor Scenes from a Single Panorama
by: Ji, Guanzhou, et al.
Published: (2025)
by: Ji, Guanzhou, et al.
Published: (2025)
"I Came Across a Junk": Understanding Design Flaws of Data Visualization from the Public's Perspective
by: Lan, Xingyu, et al.
Published: (2024)
by: Lan, Xingyu, et al.
Published: (2024)
VisAnywhere: Developing Multi-platform Scientific Visualization Applications
by: Marrinan, Thomas, et al.
Published: (2024)
by: Marrinan, Thomas, et al.
Published: (2024)
Sel3DCraft: Interactive Visual Prompts for User-Friendly Text-to-3D Generation
by: Xiang, Nan, et al.
Published: (2025)
by: Xiang, Nan, et al.
Published: (2025)
The Categorical Data Map: A Multidimensional Scaling-Based Approach
by: Dennig, Frederik L., et al.
Published: (2024)
by: Dennig, Frederik L., et al.
Published: (2024)
A computational medical XR discipline
by: Papagiannakis, George, et al.
Published: (2021)
by: Papagiannakis, George, et al.
Published: (2021)
High-Contrast Projection Mapping under Light Field Illumination with LED Display and Aperiodic Lens Array
by: Fujimura, Kotaro, et al.
Published: (2026)
by: Fujimura, Kotaro, et al.
Published: (2026)
The Effectiveness of Business Process Visualisations: a Systematic Literature Review
by: Overes, E. C., et al.
Published: (2025)
by: Overes, E. C., et al.
Published: (2025)
An Age-based Study into Interactive Narrative Visualization Engagement
by: Errey, Nina, et al.
Published: (2025)
by: Errey, Nina, et al.
Published: (2025)
ASCRIBE-XR: Virtual Reality for Visualization of Scientific Imagery
by: Pandolfi, Ronald J., et al.
Published: (2025)
by: Pandolfi, Ronald J., et al.
Published: (2025)
Make the Fastest Faster: Importance Mask Synthesis for Interactive Volume Visualization using Reconstruction Neural Networks
by: Sun, Jianxin, et al.
Published: (2025)
by: Sun, Jianxin, et al.
Published: (2025)
A Design Study Process Model for Medical Visualization
by: Fan, Mengjie, et al.
Published: (2025)
by: Fan, Mengjie, et al.
Published: (2025)
Supporting Music Education through Visualizations of MIDI Recordings
by: Heyen, Frank, et al.
Published: (2026)
by: Heyen, Frank, et al.
Published: (2026)
VOICE: Visual Oracle for Interaction, Conversation, and Explanation
by: Jia, Donggang, et al.
Published: (2023)
by: Jia, Donggang, et al.
Published: (2023)
Infernux: A Python-Native Game Engine with JIT-Accelerated Scripting
by: Chen, Lizhe
Published: (2026)
by: Chen, Lizhe
Published: (2026)
Chat Modeling: Interaction-Enhanced Agent Framework for Visualizing Literature-Grounded Biological Structures
by: Jia, Donggang, et al.
Published: (2024)
by: Jia, Donggang, et al.
Published: (2024)
Saccade-Contingent Rendering
by: Kwak, Yuna, et al.
Published: (2024)
by: Kwak, Yuna, et al.
Published: (2024)
To Measure What Isn't There -- Visual Exploration of Missingness Structures Using Quality Metrics
by: Fernstad, Sara Johansson, et al.
Published: (2025)
by: Fernstad, Sara Johansson, et al.
Published: (2025)
Similar Items
-
Measuring and predicting visual fidelity
by: Watson, Benjamin, et al.
Published: (2025) -
Better frame rates or better visuals? An early report of Esports player practice in Dota 2
by: Madhusudan, Arjun, et al.
Published: (2025) -
An inverse modeling method to estimate undertain spatial configurations from 2d information and time-based visual discriminations
by: Cutellic, Pierre
Published: (2023) -
Shape Shifters: Does Body Shape Change the Perception of Small-Scale Crowd Motions?
by: Vyas, Bharat, et al.
Published: (2024) -
AKN_Regie: a bridge between digital and performing arts
by: Gagneré, Georges
Published: (2024)