Markov Decision Processes with Sure Parity and Multiple Reachability Objectives

Fuente: arXiv
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Auteurs principaux: Berthon, Raphaël, Katoen, Joost-Pieter, Winkler, Tobias
Format: Preprint
Publié: 2024
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author Berthon, Raphaël
Katoen, Joost-Pieter
Winkler, Tobias
author_facet Berthon, Raphaël
Katoen, Joost-Pieter
Winkler, Tobias
contents This paper considers the problem of finding strategies that satisfy a mixture of sure and threshold objectives in Markov decision processes. We focus on a single $ω$-regular objective expressed as parity that must be surely met while satisfying $n$ reachability objectives towards sink states with some probability thresholds too. We consider three variants of the problem: (a) strict and (b) non-strict thresholds on all reachability objectives, and (c) maximizing the thresholds with respect to a lexicographic order. We show that (a) and (c) can be reduced to solving parity games, and (b) can be solved in $\sf{EXPTIME}$. Strategy complexities as well as algorithms are provided for all cases.
format Preprint
id arxiv_https___arxiv_org_abs_2408_01212
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Markov Decision Processes with Sure Parity and Multiple Reachability Objectives
Berthon, Raphaël
Katoen, Joost-Pieter
Winkler, Tobias
Computer Science and Game Theory
This paper considers the problem of finding strategies that satisfy a mixture of sure and threshold objectives in Markov decision processes. We focus on a single $ω$-regular objective expressed as parity that must be surely met while satisfying $n$ reachability objectives towards sink states with some probability thresholds too. We consider three variants of the problem: (a) strict and (b) non-strict thresholds on all reachability objectives, and (c) maximizing the thresholds with respect to a lexicographic order. We show that (a) and (c) can be reduced to solving parity games, and (b) can be solved in $\sf{EXPTIME}$. Strategy complexities as well as algorithms are provided for all cases.
title Markov Decision Processes with Sure Parity and Multiple Reachability Objectives
topic Computer Science and Game Theory
url https://arxiv.org/abs/2408.01212