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Hauptverfasser: Gu, Xiaodong, Yuan, Weihao, Li, Heng, Dong, Zilong, Tan, Ping
Format: Preprint
Veröffentlicht: 2024
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Online-Zugang:https://arxiv.org/abs/2408.01677
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author Gu, Xiaodong
Yuan, Weihao
Li, Heng
Dong, Zilong
Tan, Ping
author_facet Gu, Xiaodong
Yuan, Weihao
Li, Heng
Dong, Zilong
Tan, Ping
contents Neural implicit surface reconstruction has become a new trend in reconstructing a detailed 3D shape from images. In previous methods, however, the 3D scene is only encoded by the MLPs which do not have an explicit 3D structure. To better represent 3D shapes, we introduce a volume encoding to explicitly encode the spatial information. We further design hierarchical volumes to encode the scene structures in multiple scales. The high-resolution volumes capture the high-frequency geometry details since spatially varying features could be learned from different 3D points, while the low-resolution volumes enforce the spatial consistency to keep the shape smooth since adjacent locations possess the same low-resolution feature. In addition, we adopt a sparse structure to reduce the memory consumption at high-resolution volumes, and two regularization terms to enhance results smoothness. This hierarchical volume encoding could be appended to any implicit surface reconstruction method as a plug-and-play module, and can generate a smooth and clean reconstruction with more details. Superior performance is demonstrated in DTU, EPFL, and BlendedMVS datasets with significant improvement on the standard metrics.
format Preprint
id arxiv_https___arxiv_org_abs_2408_01677
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle HIVE: HIerarchical Volume Encoding for Neural Implicit Surface Reconstruction
Gu, Xiaodong
Yuan, Weihao
Li, Heng
Dong, Zilong
Tan, Ping
Computer Vision and Pattern Recognition
Neural implicit surface reconstruction has become a new trend in reconstructing a detailed 3D shape from images. In previous methods, however, the 3D scene is only encoded by the MLPs which do not have an explicit 3D structure. To better represent 3D shapes, we introduce a volume encoding to explicitly encode the spatial information. We further design hierarchical volumes to encode the scene structures in multiple scales. The high-resolution volumes capture the high-frequency geometry details since spatially varying features could be learned from different 3D points, while the low-resolution volumes enforce the spatial consistency to keep the shape smooth since adjacent locations possess the same low-resolution feature. In addition, we adopt a sparse structure to reduce the memory consumption at high-resolution volumes, and two regularization terms to enhance results smoothness. This hierarchical volume encoding could be appended to any implicit surface reconstruction method as a plug-and-play module, and can generate a smooth and clean reconstruction with more details. Superior performance is demonstrated in DTU, EPFL, and BlendedMVS datasets with significant improvement on the standard metrics.
title HIVE: HIerarchical Volume Encoding for Neural Implicit Surface Reconstruction
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2408.01677