An Object is Worth 64x64 Pixels: Generating 3D Object via Image Diffusion
Fuente:
arXiv
Guardado en:
| Autores principales: | Yan, Xingguang, Lee, Han-Hung, Wan, Ziyu, Chang, Angel X. |
|---|---|
| Formato: | Preprint |
| Publicado: |
2024
|
| Materias: | |
| Acceso en línea: | |
| Etiquetas: |
Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
|
Ejemplares similares
PixelMan: Consistent Object Editing with Diffusion Models via Pixel Manipulation and Generation
por: Jiang, Liyao, et al.
Publicado: (2024)
por: Jiang, Liyao, et al.
Publicado: (2024)
Material Anything: Generating Materials for Any 3D Object via Diffusion
por: Huang, Xin, et al.
Publicado: (2024)
por: Huang, Xin, et al.
Publicado: (2024)
MatMart: Material Reconstruction of 3D Objects via Diffusion
por: Wu, Xiuchao, et al.
Publicado: (2025)
por: Wu, Xiuchao, et al.
Publicado: (2025)
PLOT: Pseudo-Labeling via Video Object Tracking for Scalable Monocular 3D Object Detection
por: Lee, Seokyeong, et al.
Publicado: (2025)
por: Lee, Seokyeong, et al.
Publicado: (2025)
MeshTailor: Cutting Seams via Generative Mesh Traversal
por: Ma, Xueqi, et al.
Publicado: (2026)
por: Ma, Xueqi, et al.
Publicado: (2026)
FreeArt3D: Training-Free Articulated Object Generation using 3D Diffusion
por: Chen, Chuhao, et al.
Publicado: (2025)
por: Chen, Chuhao, et al.
Publicado: (2025)
SemLayoutDiff: Semantic Layout Generation with Diffusion Model for Indoor Scene Synthesis
por: Sun, Xiaohao, et al.
Publicado: (2025)
por: Sun, Xiaohao, et al.
Publicado: (2025)
Chirpy3D: Part-Aware Multi-View Diffusion for Creative Fine-Grained Object Generation
por: Ng, Kam Woh, et al.
Publicado: (2025)
por: Ng, Kam Woh, et al.
Publicado: (2025)
ArtiLatent: Realistic Articulated 3D Object Generation via Structured Latents
por: Chen, Honghua, et al.
Publicado: (2025)
por: Chen, Honghua, et al.
Publicado: (2025)
ROGR: Relightable 3D Objects using Generative Relighting
por: Tang, Jiapeng, et al.
Publicado: (2025)
por: Tang, Jiapeng, et al.
Publicado: (2025)
LucidDreaming: Controllable Object-Centric 3D Generation
por: Wang, Zhaoning, et al.
Publicado: (2023)
por: Wang, Zhaoning, et al.
Publicado: (2023)
Image Sculpting: Precise Object Editing with 3D Geometry Control
por: Yenphraphai, Jiraphon, et al.
Publicado: (2024)
por: Yenphraphai, Jiraphon, et al.
Publicado: (2024)
Auto-Regressive Diffusion for Generating 3D Human-Object Interactions
por: Geng, Zichen, et al.
Publicado: (2025)
por: Geng, Zichen, et al.
Publicado: (2025)
Recent Advances in 3D Object and Scene Generation: A Survey
por: Tang, Xiang, et al.
Publicado: (2025)
por: Tang, Xiang, et al.
Publicado: (2025)
DreamAnywhere: Object-Centric Panoramic 3D Scene Generation
por: Dominici, Edoardo Alberto, et al.
Publicado: (2025)
por: Dominici, Edoardo Alberto, et al.
Publicado: (2025)
SPAR3D: Stable Point-Aware Reconstruction of 3D Objects from Single Images
por: Huang, Zixuan, et al.
Publicado: (2025)
por: Huang, Zixuan, et al.
Publicado: (2025)
SpotLight: Shadow-Guided Object Relighting via Diffusion
por: Fortier-Chouinard, Frédéric, et al.
Publicado: (2024)
por: Fortier-Chouinard, Frédéric, et al.
Publicado: (2024)
Text2NeRF: Text-Driven 3D Scene Generation with Neural Radiance Fields
por: Zhang, Jingbo, et al.
Publicado: (2023)
por: Zhang, Jingbo, et al.
Publicado: (2023)
Object-Aware 4D Human Motion Generation
por: Gui, Shurui, et al.
Publicado: (2025)
por: Gui, Shurui, et al.
Publicado: (2025)
GaussianObject: High-Quality 3D Object Reconstruction from Four Views with Gaussian Splatting
por: Yang, Chen, et al.
Publicado: (2024)
por: Yang, Chen, et al.
Publicado: (2024)
CRAFT: Designing Creative and Functional 3D Objects
por: Guo, Michelle, et al.
Publicado: (2024)
por: Guo, Michelle, et al.
Publicado: (2024)
Hi3DGen: High-fidelity 3D Geometry Generation from Images via Normal Bridging
por: Ye, Chongjie, et al.
Publicado: (2025)
por: Ye, Chongjie, et al.
Publicado: (2025)
NeuROK: Generative 4D Neural Object Kinematics
por: Geng, Chen, et al.
Publicado: (2026)
por: Geng, Chen, et al.
Publicado: (2026)
Neural Clustering for Prefractured Mesh Generation in Real-time Object Destruction
por: Kim, Seunghwan, et al.
Publicado: (2025)
por: Kim, Seunghwan, et al.
Publicado: (2025)
Object-level Visual Prompts for Compositional Image Generation
por: Parmar, Gaurav, et al.
Publicado: (2025)
por: Parmar, Gaurav, et al.
Publicado: (2025)
Alterbute: Editing Intrinsic Attributes of Objects in Images
por: Reiss, Tal, et al.
Publicado: (2026)
por: Reiss, Tal, et al.
Publicado: (2026)
Instant3dit: Multiview Inpainting for Fast Editing of 3D Objects
por: Barda, Amir, et al.
Publicado: (2024)
por: Barda, Amir, et al.
Publicado: (2024)
Physically Plausible Human-Object Rendering from Sparse Views via 3D Gaussian Splatting
por: Wang, Weiquan, et al.
Publicado: (2025)
por: Wang, Weiquan, et al.
Publicado: (2025)
Anymate: A Dataset and Baselines for Learning 3D Object Rigging
por: Deng, Yufan, et al.
Publicado: (2025)
por: Deng, Yufan, et al.
Publicado: (2025)
Establishing Stochastic Object Models from Noisy Data via Ambient Measurement-Integrated Diffusion
por: Lei, Xiaoning, et al.
Publicado: (2025)
por: Lei, Xiaoning, et al.
Publicado: (2025)
IntrinsicReal: Adapting IntrinsicAnything from Synthetic to Real Objects
por: Wei, Xiaokang, et al.
Publicado: (2025)
por: Wei, Xiaokang, et al.
Publicado: (2025)
iDiT-HOI: Inpainting-based Hand Object Interaction Reenactment via Video Diffusion Transformer
por: Shen, Zhelun, et al.
Publicado: (2025)
por: Shen, Zhelun, et al.
Publicado: (2025)
Neural Gaffer: Relighting Any Object via Diffusion
por: Jin, Haian, et al.
Publicado: (2024)
por: Jin, Haian, et al.
Publicado: (2024)
Spec-Gloss Surfels and Normal-Diffuse Priors for Relightable Glossy Objects
por: Kouros, Georgios, et al.
Publicado: (2025)
por: Kouros, Georgios, et al.
Publicado: (2025)
TRELLISWorld: Training-Free World Generation from Object Generators
por: Chen, Hanke, et al.
Publicado: (2025)
por: Chen, Hanke, et al.
Publicado: (2025)
InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions
por: Xu, Sirui, et al.
Publicado: (2025)
por: Xu, Sirui, et al.
Publicado: (2025)
Kiss3DGen: Repurposing Image Diffusion Models for 3D Asset Generation
por: Lin, Jiantao, et al.
Publicado: (2025)
por: Lin, Jiantao, et al.
Publicado: (2025)
Objectness Similarity: Capturing Object-Level Fidelity in 3D Scene Evaluation
por: Uchida, Yuiko, et al.
Publicado: (2025)
por: Uchida, Yuiko, et al.
Publicado: (2025)
Structure-Guided Image Completion with Image-level and Object-level Semantic Discriminators
por: Zheng, Haitian, et al.
Publicado: (2022)
por: Zheng, Haitian, et al.
Publicado: (2022)
UnCommon Objects in 3D
por: Liu, Xingchen, et al.
Publicado: (2025)
por: Liu, Xingchen, et al.
Publicado: (2025)
Ejemplares similares
-
PixelMan: Consistent Object Editing with Diffusion Models via Pixel Manipulation and Generation
por: Jiang, Liyao, et al.
Publicado: (2024) -
Material Anything: Generating Materials for Any 3D Object via Diffusion
por: Huang, Xin, et al.
Publicado: (2024) -
MatMart: Material Reconstruction of 3D Objects via Diffusion
por: Wu, Xiuchao, et al.
Publicado: (2025) -
PLOT: Pseudo-Labeling via Video Object Tracking for Scalable Monocular 3D Object Detection
por: Lee, Seokyeong, et al.
Publicado: (2025) -
MeshTailor: Cutting Seams via Generative Mesh Traversal
por: Ma, Xueqi, et al.
Publicado: (2026)