Path-based Design Model for Constructing and Exploring Alternative Visualisations

Fuente: arXiv
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Autori principali: Jackson, James, Ritsos, Panagiotis D., Butcher, Peter W. S., Roberts, Jonathan C.
Natura: Preprint
Pubblicazione: 2024
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author Jackson, James
Ritsos, Panagiotis D.
Butcher, Peter W. S.
Roberts, Jonathan C.
author_facet Jackson, James
Ritsos, Panagiotis D.
Butcher, Peter W. S.
Roberts, Jonathan C.
contents We present a path-based design model and system for designing and creating visualisations. Our model represents a systematic approach to constructing visual representations of data or concepts following a predefined sequence of steps. The initial step involves outlining the overall appearance of the visualisation by creating a skeleton structure, referred to as a flowpath. Subsequently, we specify objects, visual marks, properties, and appearance, storing them in a gene. Lastly, we map data onto the flowpath, ensuring suitable morphisms. Alternative designs are created by exchanging values in the gene. For example, designs that share similar traits, are created by making small incremental changes to the gene. Our design methodology fosters the generation of diverse creative concepts, space-filling visualisations, and traditional formats like bar charts, circular plots and pie charts. Through our implementation we showcase the model in action. As an example application, we integrate the output visualisations onto a smartwatch and visualisation dashboards. In this article we (1) introduce, define and explain the path model and discuss possibilities for its use, (2) present our implementation, results, and evaluation, and (3) demonstrate and evaluate an application of its use on a mobile watch.
format Preprint
id arxiv_https___arxiv_org_abs_2408_03681
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Path-based Design Model for Constructing and Exploring Alternative Visualisations
Jackson, James
Ritsos, Panagiotis D.
Butcher, Peter W. S.
Roberts, Jonathan C.
Human-Computer Interaction
J.5; I.3.0; I.3.6; I.3.8; H.5.2
We present a path-based design model and system for designing and creating visualisations. Our model represents a systematic approach to constructing visual representations of data or concepts following a predefined sequence of steps. The initial step involves outlining the overall appearance of the visualisation by creating a skeleton structure, referred to as a flowpath. Subsequently, we specify objects, visual marks, properties, and appearance, storing them in a gene. Lastly, we map data onto the flowpath, ensuring suitable morphisms. Alternative designs are created by exchanging values in the gene. For example, designs that share similar traits, are created by making small incremental changes to the gene. Our design methodology fosters the generation of diverse creative concepts, space-filling visualisations, and traditional formats like bar charts, circular plots and pie charts. Through our implementation we showcase the model in action. As an example application, we integrate the output visualisations onto a smartwatch and visualisation dashboards. In this article we (1) introduce, define and explain the path model and discuss possibilities for its use, (2) present our implementation, results, and evaluation, and (3) demonstrate and evaluate an application of its use on a mobile watch.
title Path-based Design Model for Constructing and Exploring Alternative Visualisations
topic Human-Computer Interaction
J.5; I.3.0; I.3.6; I.3.8; H.5.2
url https://arxiv.org/abs/2408.03681