PRTGaussian: Efficient Relighting Using 3D Gaussians with Precomputed Radiance Transfer

Fuente: arXiv
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Main Authors: Zhang, Libo, Han, Yuxuan, Lin, Wenbin, Ling, Jingwang, Xu, Feng
Format: Preprint
Published: 2024
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author Zhang, Libo
Han, Yuxuan
Lin, Wenbin
Ling, Jingwang
Xu, Feng
author_facet Zhang, Libo
Han, Yuxuan
Lin, Wenbin
Ling, Jingwang
Xu, Feng
contents We present PRTGaussian, a realtime relightable novel-view synthesis method made possible by combining 3D Gaussians and Precomputed Radiance Transfer (PRT). By fitting relightable Gaussians to multi-view OLAT data, our method enables real-time, free-viewpoint relighting. By estimating the radiance transfer based on high-order spherical harmonics, we achieve a balance between capturing detailed relighting effects and maintaining computational efficiency. We utilize a two-stage process: in the first stage, we reconstruct a coarse geometry of the object from multi-view images. In the second stage, we initialize 3D Gaussians with the obtained point cloud, then simultaneously refine the coarse geometry and learn the light transport for each Gaussian. Extensive experiments on synthetic datasets show that our approach can achieve fast and high-quality relighting for general objects. Code and data are available at https://github.com/zhanglbthu/PRTGaussian.
format Preprint
id arxiv_https___arxiv_org_abs_2408_05631
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle PRTGaussian: Efficient Relighting Using 3D Gaussians with Precomputed Radiance Transfer
Zhang, Libo
Han, Yuxuan
Lin, Wenbin
Ling, Jingwang
Xu, Feng
Computer Vision and Pattern Recognition
Artificial Intelligence
We present PRTGaussian, a realtime relightable novel-view synthesis method made possible by combining 3D Gaussians and Precomputed Radiance Transfer (PRT). By fitting relightable Gaussians to multi-view OLAT data, our method enables real-time, free-viewpoint relighting. By estimating the radiance transfer based on high-order spherical harmonics, we achieve a balance between capturing detailed relighting effects and maintaining computational efficiency. We utilize a two-stage process: in the first stage, we reconstruct a coarse geometry of the object from multi-view images. In the second stage, we initialize 3D Gaussians with the obtained point cloud, then simultaneously refine the coarse geometry and learn the light transport for each Gaussian. Extensive experiments on synthetic datasets show that our approach can achieve fast and high-quality relighting for general objects. Code and data are available at https://github.com/zhanglbthu/PRTGaussian.
title PRTGaussian: Efficient Relighting Using 3D Gaussians with Precomputed Radiance Transfer
topic Computer Vision and Pattern Recognition
Artificial Intelligence
url https://arxiv.org/abs/2408.05631