CT4D: Consistent Text-to-4D Generation with Animatable Meshes

Fuente: arXiv
Saved in:
Bibliographic Details
Main Authors: Chen, Ce, Huang, Shaoli, Chen, Xuelin, Chen, Guangyi, Han, Xiaoguang, Zhang, Kun, Gong, Mingming
Format: Preprint
Published: 2024
Subjects:
Online Access:
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866916359522222080
author Chen, Ce
Huang, Shaoli
Chen, Xuelin
Chen, Guangyi
Han, Xiaoguang
Zhang, Kun
Gong, Mingming
author_facet Chen, Ce
Huang, Shaoli
Chen, Xuelin
Chen, Guangyi
Han, Xiaoguang
Zhang, Kun
Gong, Mingming
contents Text-to-4D generation has recently been demonstrated viable by integrating a 2D image diffusion model with a video diffusion model. However, existing models tend to produce results with inconsistent motions and geometric structures over time. To this end, we present a novel framework, coined CT4D, which directly operates on animatable meshes for generating consistent 4D content from arbitrary user-supplied prompts. The primary challenges of our mesh-based framework involve stably generating a mesh with details that align with the text prompt while directly driving it and maintaining surface continuity. Our CT4D framework incorporates a unique Generate-Refine-Animate (GRA) algorithm to enhance the creation of text-aligned meshes. To improve surface continuity, we divide a mesh into several smaller regions and implement a uniform driving function within each area. Additionally, we constrain the animating stage with a rigidity regulation to ensure cross-region continuity. Our experimental results, both qualitative and quantitative, demonstrate that our CT4D framework surpasses existing text-to-4D techniques in maintaining interframe consistency and preserving global geometry. Furthermore, we showcase that this enhanced representation inherently possesses the capability for combinational 4D generation and texture editing.
format Preprint
id arxiv_https___arxiv_org_abs_2408_08342
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle CT4D: Consistent Text-to-4D Generation with Animatable Meshes
Chen, Ce
Huang, Shaoli
Chen, Xuelin
Chen, Guangyi
Han, Xiaoguang
Zhang, Kun
Gong, Mingming
Graphics
Computer Vision and Pattern Recognition
Text-to-4D generation has recently been demonstrated viable by integrating a 2D image diffusion model with a video diffusion model. However, existing models tend to produce results with inconsistent motions and geometric structures over time. To this end, we present a novel framework, coined CT4D, which directly operates on animatable meshes for generating consistent 4D content from arbitrary user-supplied prompts. The primary challenges of our mesh-based framework involve stably generating a mesh with details that align with the text prompt while directly driving it and maintaining surface continuity. Our CT4D framework incorporates a unique Generate-Refine-Animate (GRA) algorithm to enhance the creation of text-aligned meshes. To improve surface continuity, we divide a mesh into several smaller regions and implement a uniform driving function within each area. Additionally, we constrain the animating stage with a rigidity regulation to ensure cross-region continuity. Our experimental results, both qualitative and quantitative, demonstrate that our CT4D framework surpasses existing text-to-4D techniques in maintaining interframe consistency and preserving global geometry. Furthermore, we showcase that this enhanced representation inherently possesses the capability for combinational 4D generation and texture editing.
title CT4D: Consistent Text-to-4D Generation with Animatable Meshes
topic Graphics
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2408.08342