D5RL: Diverse Datasets for Data-Driven Deep Reinforcement Learning

Fuente: arXiv
Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: Rafailov, Rafael, Hatch, Kyle, Singh, Anikait, Smith, Laura, Kumar, Aviral, Kostrikov, Ilya, Hansen-Estruch, Philippe, Kolev, Victor, Ball, Philip, Wu, Jiajun, Finn, Chelsea, Levine, Sergey
Format: Preprint
Veröffentlicht: 2024
Schlagworte:
Online-Zugang:
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
_version_ 1866929461023211520
author Rafailov, Rafael
Hatch, Kyle
Singh, Anikait
Smith, Laura
Kumar, Aviral
Kostrikov, Ilya
Hansen-Estruch, Philippe
Kolev, Victor
Ball, Philip
Wu, Jiajun
Finn, Chelsea
Levine, Sergey
author_facet Rafailov, Rafael
Hatch, Kyle
Singh, Anikait
Smith, Laura
Kumar, Aviral
Kostrikov, Ilya
Hansen-Estruch, Philippe
Kolev, Victor
Ball, Philip
Wu, Jiajun
Finn, Chelsea
Levine, Sergey
contents Offline reinforcement learning algorithms hold the promise of enabling data-driven RL methods that do not require costly or dangerous real-world exploration and benefit from large pre-collected datasets. This in turn can facilitate real-world applications, as well as a more standardized approach to RL research. Furthermore, offline RL methods can provide effective initializations for online finetuning to overcome challenges with exploration. However, evaluating progress on offline RL algorithms requires effective and challenging benchmarks that capture properties of real-world tasks, provide a range of task difficulties, and cover a range of challenges both in terms of the parameters of the domain (e.g., length of the horizon, sparsity of rewards) and the parameters of the data (e.g., narrow demonstration data or broad exploratory data). While considerable progress in offline RL in recent years has been enabled by simpler benchmark tasks, the most widely used datasets are increasingly saturating in performance and may fail to reflect properties of realistic tasks. We propose a new benchmark for offline RL that focuses on realistic simulations of robotic manipulation and locomotion environments, based on models of real-world robotic systems, and comprising a variety of data sources, including scripted data, play-style data collected by human teleoperators, and other data sources. Our proposed benchmark covers state-based and image-based domains, and supports both offline RL and online fine-tuning evaluation, with some of the tasks specifically designed to require both pre-training and fine-tuning. We hope that our proposed benchmark will facilitate further progress on both offline RL and fine-tuning algorithms. Website with code, examples, tasks, and data is available at \url{https://sites.google.com/view/d5rl/}
format Preprint
id arxiv_https___arxiv_org_abs_2408_08441
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle D5RL: Diverse Datasets for Data-Driven Deep Reinforcement Learning
Rafailov, Rafael
Hatch, Kyle
Singh, Anikait
Smith, Laura
Kumar, Aviral
Kostrikov, Ilya
Hansen-Estruch, Philippe
Kolev, Victor
Ball, Philip
Wu, Jiajun
Finn, Chelsea
Levine, Sergey
Machine Learning
Robotics
Offline reinforcement learning algorithms hold the promise of enabling data-driven RL methods that do not require costly or dangerous real-world exploration and benefit from large pre-collected datasets. This in turn can facilitate real-world applications, as well as a more standardized approach to RL research. Furthermore, offline RL methods can provide effective initializations for online finetuning to overcome challenges with exploration. However, evaluating progress on offline RL algorithms requires effective and challenging benchmarks that capture properties of real-world tasks, provide a range of task difficulties, and cover a range of challenges both in terms of the parameters of the domain (e.g., length of the horizon, sparsity of rewards) and the parameters of the data (e.g., narrow demonstration data or broad exploratory data). While considerable progress in offline RL in recent years has been enabled by simpler benchmark tasks, the most widely used datasets are increasingly saturating in performance and may fail to reflect properties of realistic tasks. We propose a new benchmark for offline RL that focuses on realistic simulations of robotic manipulation and locomotion environments, based on models of real-world robotic systems, and comprising a variety of data sources, including scripted data, play-style data collected by human teleoperators, and other data sources. Our proposed benchmark covers state-based and image-based domains, and supports both offline RL and online fine-tuning evaluation, with some of the tasks specifically designed to require both pre-training and fine-tuning. We hope that our proposed benchmark will facilitate further progress on both offline RL and fine-tuning algorithms. Website with code, examples, tasks, and data is available at \url{https://sites.google.com/view/d5rl/}
title D5RL: Diverse Datasets for Data-Driven Deep Reinforcement Learning
topic Machine Learning
Robotics
url https://arxiv.org/abs/2408.08441