MeshFormer: High-Quality Mesh Generation with 3D-Guided Reconstruction Model
Fuente:
arXiv
Saved in:
| Main Authors: | Liu, Minghua, Zeng, Chong, Wei, Xinyue, Shi, Ruoxi, Chen, Linghao, Xu, Chao, Zhang, Mengqi, Wang, Zhaoning, Zhang, Xiaoshuai, Liu, Isabella, Wu, Hongzhi, Su, Hao |
|---|---|
| Format: | Preprint |
| Published: |
2024
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
PartUV: Part-Based UV Unwrapping of 3D Meshes
by: Wang, Zhaoning, et al.
Published: (2025)
by: Wang, Zhaoning, et al.
Published: (2025)
PaMO: Parallel Mesh Optimization for Intersection-Free Low-Poly Modeling on the GPU
by: Oh, Seonghun, et al.
Published: (2025)
by: Oh, Seonghun, et al.
Published: (2025)
MeshLRM: Large Reconstruction Model for High-Quality Meshes
by: Wei, Xinyue, et al.
Published: (2024)
by: Wei, Xinyue, et al.
Published: (2024)
RenderFormer: Transformer-based Neural Rendering of Triangle Meshes with Global Illumination
by: Zeng, Chong, et al.
Published: (2025)
by: Zeng, Chong, et al.
Published: (2025)
SpaRP: Fast 3D Object Reconstruction and Pose Estimation from Sparse Views
by: Xu, Chao, et al.
Published: (2024)
by: Xu, Chao, et al.
Published: (2024)
Mesh Splatting for End-to-end Multiview Surface Reconstruction
by: Zhang, Ruiqi, et al.
Published: (2026)
by: Zhang, Ruiqi, et al.
Published: (2026)
Distance Field Rasterization for End-to-End Mesh Reconstruction
by: Cui, Jinkai, et al.
Published: (2026)
by: Cui, Jinkai, et al.
Published: (2026)
FreeArt3D: Training-Free Articulated Object Generation using 3D Diffusion
by: Chen, Chuhao, et al.
Published: (2025)
by: Chen, Chuhao, et al.
Published: (2025)
Simplifying Textured Triangle Meshes in the Wild
by: Liu, Hsueh-Ti Derek, et al.
Published: (2024)
by: Liu, Hsueh-Ti Derek, et al.
Published: (2024)
Mesh Processing Non-Meshes via Neural Displacement Fields
by: Noma, Yuta, et al.
Published: (2025)
by: Noma, Yuta, et al.
Published: (2025)
CraftMesh: High-Fidelity Generative Mesh Manipulation via Poisson Seamless Fusion
by: Jincheng, James, et al.
Published: (2025)
by: Jincheng, James, et al.
Published: (2025)
Learned Adaptive Mesh Generation
by: Zhang, Zhiyuan, et al.
Published: (2025)
by: Zhang, Zhiyuan, et al.
Published: (2025)
Mesh Processing Non‐Meshes via Neural Displacement Fields
by: Yuta Noma, et al.
Published: (2026)
by: Yuta Noma, et al.
Published: (2026)
FreeMesh: Boosting Mesh Generation with Coordinates Merging
by: Liu, Jian, et al.
Published: (2025)
by: Liu, Jian, et al.
Published: (2025)
MeshArt: Generating Articulated Meshes with Structure-Guided Transformers
by: Gao, Daoyi, et al.
Published: (2024)
by: Gao, Daoyi, et al.
Published: (2024)
MATStruct: High-Quality Medial Mesh Computation via Structure-aware Variational Optimization
by: Wang, Ningna, et al.
Published: (2025)
by: Wang, Ningna, et al.
Published: (2025)
MeshGen: Generating PBR Textured Mesh with Render-Enhanced Auto-Encoder and Generative Data Augmentation
by: Chen, Zilong, et al.
Published: (2025)
by: Chen, Zilong, et al.
Published: (2025)
WindPoly: Polygonal Mesh Reconstruction via Winding Numbers
by: He, Xin, et al.
Published: (2024)
by: He, Xin, et al.
Published: (2024)
GenUDC: High Quality 3D Mesh Generation with Unsigned Dual Contouring Representation
by: Wang, Ruowei, et al.
Published: (2024)
by: Wang, Ruowei, et al.
Published: (2024)
MeshOn: Intersection-Free Mesh-to-Mesh Composition
by: Kim, Hyunwoo, et al.
Published: (2026)
by: Kim, Hyunwoo, et al.
Published: (2026)
Mesh Simplification For Unfolding
by: Bhargava, Manas, et al.
Published: (2024)
by: Bhargava, Manas, et al.
Published: (2024)
Point Cloud to Mesh Reconstruction: Methods, Trade-offs, and Implementation Guide
by: Iguenfer, Fatima Zahra, et al.
Published: (2024)
by: Iguenfer, Fatima Zahra, et al.
Published: (2024)
MeshFIM: Local Low-Poly Mesh Editing via Fill-in-the-Middle Autoregressive Generation
by: Yang, Dingdong, et al.
Published: (2026)
by: Yang, Dingdong, et al.
Published: (2026)
MeshTailor: Cutting Seams via Generative Mesh Traversal
by: Ma, Xueqi, et al.
Published: (2026)
by: Ma, Xueqi, et al.
Published: (2026)
ITS: Implicit Thin Shell for Polygonal Meshes
by: Wen, Huibiao, et al.
Published: (2024)
by: Wen, Huibiao, et al.
Published: (2024)
Quadratic-Order Geodesics on Meshes
by: Ruan, Yue, et al.
Published: (2026)
by: Ruan, Yue, et al.
Published: (2026)
MeshAC: A 3D Mesh Generation and Adaptation Package for Multiscale Coupling Methods
by: Fu, Kejie, et al.
Published: (2024)
by: Fu, Kejie, et al.
Published: (2024)
TopGen: Learning Structural Layouts and Cross-Fields for Quadrilateral Mesh Generation
by: Chen, Yuguang, et al.
Published: (2026)
by: Chen, Yuguang, et al.
Published: (2026)
Radiance Meshes for Volumetric Reconstruction
by: Mai, Alexander, et al.
Published: (2025)
by: Mai, Alexander, et al.
Published: (2025)
GS‐2M: Material‐aware Gaussian Splatting for High‐fidelity Mesh Reconstruction
by: D. M. Nguyen, et al.
Published: (2026)
by: D. M. Nguyen, et al.
Published: (2026)
Advances in Neural 3D Mesh Texturing: A Survey
by: Sai Raj Kishore Perla, et al.
Published: (2026)
by: Sai Raj Kishore Perla, et al.
Published: (2026)
NCD: Normal‐Guided Chamfer Distance Loss for Watertight Mesh Reconstruction from Unoriented Point Clouds
by: Jiaxin Li, et al.
Published: (2025)
by: Jiaxin Li, et al.
Published: (2025)
OffsetAxis: UDF Mesh Reconstruction via Offset-Volume Medial Axis Extraction
by: Huang, Qijia, et al.
Published: (2026)
by: Huang, Qijia, et al.
Published: (2026)
High-Quality Mesh Blendshape Generation from Face Videos via Neural Inverse Rendering
by: Ming, Xin, et al.
Published: (2024)
by: Ming, Xin, et al.
Published: (2024)
Projecting Radiance Fields to Mesh Surfaces
by: Lim, Adrian Xuan Wei, et al.
Published: (2024)
by: Lim, Adrian Xuan Wei, et al.
Published: (2024)
Unfolding via Progressive Mesh Approximation
by: Zawallich, Lars, et al.
Published: (2024)
by: Zawallich, Lars, et al.
Published: (2024)
Editing Mesh Sequences with Varying Connectivity
by: Hácha, Filip, et al.
Published: (2024)
by: Hácha, Filip, et al.
Published: (2024)
Optimized Dual-Volumes for Tetrahedral Meshes
by: Jacobson, Alec
Published: (2024)
by: Jacobson, Alec
Published: (2024)
XSpecMesh: Quality-Preserving Auto-Regressive Mesh Generation Acceleration via Multi-Head Speculative Decoding
by: Chen, Dian, et al.
Published: (2025)
by: Chen, Dian, et al.
Published: (2025)
Meshtron: High-Fidelity, Artist-Like 3D Mesh Generation at Scale
by: Hao, Zekun, et al.
Published: (2024)
by: Hao, Zekun, et al.
Published: (2024)
Similar Items
-
PartUV: Part-Based UV Unwrapping of 3D Meshes
by: Wang, Zhaoning, et al.
Published: (2025) -
PaMO: Parallel Mesh Optimization for Intersection-Free Low-Poly Modeling on the GPU
by: Oh, Seonghun, et al.
Published: (2025) -
MeshLRM: Large Reconstruction Model for High-Quality Meshes
by: Wei, Xinyue, et al.
Published: (2024) -
RenderFormer: Transformer-based Neural Rendering of Triangle Meshes with Global Illumination
by: Zeng, Chong, et al.
Published: (2025) -
SpaRP: Fast 3D Object Reconstruction and Pose Estimation from Sparse Views
by: Xu, Chao, et al.
Published: (2024)