Efficient Reinforcement Learning in Probabilistic Reward Machines

Fuente: arXiv
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Autori principali: Lin, Xiaofeng, Zhang, Xuezhou
Natura: Preprint
Pubblicazione: 2024
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author Lin, Xiaofeng
Zhang, Xuezhou
author_facet Lin, Xiaofeng
Zhang, Xuezhou
contents In this paper, we study reinforcement learning in Markov Decision Processes with Probabilistic Reward Machines (PRMs), a form of non-Markovian reward commonly found in robotics tasks. We design an algorithm for PRMs that achieves a regret bound of $\widetilde{O}(\sqrt{HOAT} + H^2O^2A^{3/2} + H\sqrt{T})$, where $H$ is the time horizon, $O$ is the number of observations, $A$ is the number of actions, and $T$ is the number of time-steps. This result improves over the best-known bound, $\widetilde{O}(H\sqrt{OAT})$ of \citet{pmlr-v206-bourel23a} for MDPs with Deterministic Reward Machines (DRMs), a special case of PRMs. When $T \geq H^3O^3A^2$ and $OA \geq H$, our regret bound leads to a regret of $\widetilde{O}(\sqrt{HOAT})$, which matches the established lower bound of $Ω(\sqrt{HOAT})$ for MDPs with DRMs up to a logarithmic factor. To the best of our knowledge, this is the first efficient algorithm for PRMs. Additionally, we present a new simulation lemma for non-Markovian rewards, which enables reward-free exploration for any non-Markovian reward given access to an approximate planner. Complementing our theoretical findings, we show through extensive experiment evaluations that our algorithm indeed outperforms prior methods in various PRM environments.
format Preprint
id arxiv_https___arxiv_org_abs_2408_10381
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Efficient Reinforcement Learning in Probabilistic Reward Machines
Lin, Xiaofeng
Zhang, Xuezhou
Machine Learning
Artificial Intelligence
In this paper, we study reinforcement learning in Markov Decision Processes with Probabilistic Reward Machines (PRMs), a form of non-Markovian reward commonly found in robotics tasks. We design an algorithm for PRMs that achieves a regret bound of $\widetilde{O}(\sqrt{HOAT} + H^2O^2A^{3/2} + H\sqrt{T})$, where $H$ is the time horizon, $O$ is the number of observations, $A$ is the number of actions, and $T$ is the number of time-steps. This result improves over the best-known bound, $\widetilde{O}(H\sqrt{OAT})$ of \citet{pmlr-v206-bourel23a} for MDPs with Deterministic Reward Machines (DRMs), a special case of PRMs. When $T \geq H^3O^3A^2$ and $OA \geq H$, our regret bound leads to a regret of $\widetilde{O}(\sqrt{HOAT})$, which matches the established lower bound of $Ω(\sqrt{HOAT})$ for MDPs with DRMs up to a logarithmic factor. To the best of our knowledge, this is the first efficient algorithm for PRMs. Additionally, we present a new simulation lemma for non-Markovian rewards, which enables reward-free exploration for any non-Markovian reward given access to an approximate planner. Complementing our theoretical findings, we show through extensive experiment evaluations that our algorithm indeed outperforms prior methods in various PRM environments.
title Efficient Reinforcement Learning in Probabilistic Reward Machines
topic Machine Learning
Artificial Intelligence
url https://arxiv.org/abs/2408.10381