Enregistré dans:
Détails bibliographiques
Auteurs principaux: Xie, Hong, Mo, Jinyu, Lian, Defu, Wang, Jie, Chen, Enhong
Format: Preprint
Publié: 2024
Sujets:
Accès en ligne:https://arxiv.org/abs/2408.10865
Tags: Ajouter un tag
Pas de tags, Soyez le premier à ajouter un tag!
_version_ 1866917754249936896
author Xie, Hong
Mo, Jinyu
Lian, Defu
Wang, Jie
Chen, Enhong
author_facet Xie, Hong
Mo, Jinyu
Lian, Defu
Wang, Jie
Chen, Enhong
contents Motivated by distributed selection problems, we formulate a new variant of multi-player multi-armed bandit (MAB) model, which captures stochastic arrival of requests to each arm, as well as the policy of allocating requests to players. The challenge is how to design a distributed learning algorithm such that players select arms according to the optimal arm pulling profile (an arm pulling profile prescribes the number of players at each arm) without communicating to each other. We first design a greedy algorithm, which locates one of the optimal arm pulling profiles with a polynomial computational complexity. We also design an iterative distributed algorithm for players to commit to an optimal arm pulling profile with a constant number of rounds in expectation. We apply the explore then commit (ETC) framework to address the online setting when model parameters are unknown. We design an exploration strategy for players to estimate the optimal arm pulling profile. Since such estimates can be different across different players, it is challenging for players to commit. We then design an iterative distributed algorithm, which guarantees that players can arrive at a consensus on the optimal arm pulling profile in only M rounds. We conduct experiments to validate our algorithm.
format Preprint
id arxiv_https___arxiv_org_abs_2408_10865
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Multi-agent Multi-armed Bandits with Stochastic Sharable Arm Capacities
Xie, Hong
Mo, Jinyu
Lian, Defu
Wang, Jie
Chen, Enhong
Artificial Intelligence
Motivated by distributed selection problems, we formulate a new variant of multi-player multi-armed bandit (MAB) model, which captures stochastic arrival of requests to each arm, as well as the policy of allocating requests to players. The challenge is how to design a distributed learning algorithm such that players select arms according to the optimal arm pulling profile (an arm pulling profile prescribes the number of players at each arm) without communicating to each other. We first design a greedy algorithm, which locates one of the optimal arm pulling profiles with a polynomial computational complexity. We also design an iterative distributed algorithm for players to commit to an optimal arm pulling profile with a constant number of rounds in expectation. We apply the explore then commit (ETC) framework to address the online setting when model parameters are unknown. We design an exploration strategy for players to estimate the optimal arm pulling profile. Since such estimates can be different across different players, it is challenging for players to commit. We then design an iterative distributed algorithm, which guarantees that players can arrive at a consensus on the optimal arm pulling profile in only M rounds. We conduct experiments to validate our algorithm.
title Multi-agent Multi-armed Bandits with Stochastic Sharable Arm Capacities
topic Artificial Intelligence
url https://arxiv.org/abs/2408.10865