Minimizing Rosenthal's Potential in Monotone Congestion Games

Fuente: arXiv
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Hauptverfasser: Bilò, Vittorio, Fanelli, Angelo, Gourvès, Laurent, Tsoufis, Christos, Vinci, Cosimo
Format: Preprint
Veröffentlicht: 2024
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author Bilò, Vittorio
Fanelli, Angelo
Gourvès, Laurent
Tsoufis, Christos
Vinci, Cosimo
author_facet Bilò, Vittorio
Fanelli, Angelo
Gourvès, Laurent
Tsoufis, Christos
Vinci, Cosimo
contents Congestion games are attractive because they can model many concrete situations where some competing entities interact through the use of some shared resources, and also because they always admit pure Nash equilibria which correspond to the local minima of a potential function. We explore the problem of computing a state of minimum potential in this setting. Using the maximum number of resources that a player can use at a time, and the possible symmetry in the players' strategy spaces, we settle the complexity of the problem for instances having monotone (i.e., either non-decreasing or non-increasing) latency functions on their resources. The picture, delineating polynomial and NP-hard cases, is complemented with tight approximation algorithms.
format Preprint
id arxiv_https___arxiv_org_abs_2408_11489
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Minimizing Rosenthal's Potential in Monotone Congestion Games
Bilò, Vittorio
Fanelli, Angelo
Gourvès, Laurent
Tsoufis, Christos
Vinci, Cosimo
Computer Science and Game Theory
Congestion games are attractive because they can model many concrete situations where some competing entities interact through the use of some shared resources, and also because they always admit pure Nash equilibria which correspond to the local minima of a potential function. We explore the problem of computing a state of minimum potential in this setting. Using the maximum number of resources that a player can use at a time, and the possible symmetry in the players' strategy spaces, we settle the complexity of the problem for instances having monotone (i.e., either non-decreasing or non-increasing) latency functions on their resources. The picture, delineating polynomial and NP-hard cases, is complemented with tight approximation algorithms.
title Minimizing Rosenthal's Potential in Monotone Congestion Games
topic Computer Science and Game Theory
url https://arxiv.org/abs/2408.11489