Count-based Novelty Exploration in Classical Planning

Fuente: arXiv
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Auteurs principaux: Rosa, Giacomo, Lipovetzky, Nir
Format: Preprint
Publié: 2024
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author Rosa, Giacomo
Lipovetzky, Nir
author_facet Rosa, Giacomo
Lipovetzky, Nir
contents Count-based exploration methods are widely employed to improve the exploratory behavior of learning agents over sequential decision problems. Meanwhile, Novelty search has achieved success in Classical Planning through recording of the first, but not successive, occurrences of tuples. In order to structure the exploration, however, the number of tuples considered needs to grow exponentially as the search progresses. We propose a new novelty technique, classical count-based novelty, which aims to explore the state space with a constant number of tuples, by leveraging the frequency of each tuple's appearance in a search tree. We then justify the mechanisms through which lower tuple counts lead the search towards novel tuples. We also introduce algorithmic contributions in the form of a trimmed open list that maintains a constant size by pruning nodes with bad novelty values. These techniques are shown to complement existing novelty heuristics when integrated in a classical solver, achieving competitive results in challenging benchmarks from recent International Planning Competitions. Moreover, adapting our solver as the frontend planner in dual configurations that utilize both memory and time thresholds demonstrates a significant increase in instance coverage, surpassing current state-of-the-art solvers.
format Preprint
id arxiv_https___arxiv_org_abs_2408_13719
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Count-based Novelty Exploration in Classical Planning
Rosa, Giacomo
Lipovetzky, Nir
Artificial Intelligence
Count-based exploration methods are widely employed to improve the exploratory behavior of learning agents over sequential decision problems. Meanwhile, Novelty search has achieved success in Classical Planning through recording of the first, but not successive, occurrences of tuples. In order to structure the exploration, however, the number of tuples considered needs to grow exponentially as the search progresses. We propose a new novelty technique, classical count-based novelty, which aims to explore the state space with a constant number of tuples, by leveraging the frequency of each tuple's appearance in a search tree. We then justify the mechanisms through which lower tuple counts lead the search towards novel tuples. We also introduce algorithmic contributions in the form of a trimmed open list that maintains a constant size by pruning nodes with bad novelty values. These techniques are shown to complement existing novelty heuristics when integrated in a classical solver, achieving competitive results in challenging benchmarks from recent International Planning Competitions. Moreover, adapting our solver as the frontend planner in dual configurations that utilize both memory and time thresholds demonstrates a significant increase in instance coverage, surpassing current state-of-the-art solvers.
title Count-based Novelty Exploration in Classical Planning
topic Artificial Intelligence
url https://arxiv.org/abs/2408.13719