Salvato in:
| Autori principali: | , , , |
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| Natura: | Preprint |
| Pubblicazione: |
2024
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| Soggetti: | |
| Accesso online: | https://arxiv.org/abs/2408.13915 |
| Tags: |
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Sommario:
- Large Language Models (LLMs) excel at generating human-like dialogues and comprehending text. However, understanding the subtleties of complex exchanges in language remains a challenge. We propose a bootstrapping framework that leverages self-generated feedback to enhance LLM reasoning capabilities for lie detection. The framework consists of three stages: suggestion, feedback collection, and modification. In the suggestion stage, a cost-effective language model generates initial predictions based on game state and dialogue. The feedback-collection stage involves a language model providing feedback on these predictions. In the modification stage, a more advanced language model refines the initial predictions using the auto-generated feedback. We investigate the application of the proposed framework for detecting betrayal and deception in Diplomacy games, and compare it with feedback from professional human players. The LLM-generated feedback exhibits superior quality and significantly enhances the performance of the model. Our approach achieves a 39% improvement over the zero-shot baseline in lying-F1 without the need for any training data, rivaling state-of-the-art supervised learning results.