LapisGS: Layered Progressive 3D Gaussian Splatting for Adaptive Streaming

Fuente: arXiv
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Main Authors: Shi, Yuang, Morin, Géraldine, Gasparini, Simone, Ooi, Wei Tsang
Format: Preprint
Published: 2024
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author Shi, Yuang
Morin, Géraldine
Gasparini, Simone
Ooi, Wei Tsang
author_facet Shi, Yuang
Morin, Géraldine
Gasparini, Simone
Ooi, Wei Tsang
contents The rise of Extended Reality (XR) requires efficient streaming of 3D online worlds, challenging current 3DGS representations to adapt to bandwidth-constrained environments. This paper proposes LapisGS, a layered 3DGS that supports adaptive streaming and progressive rendering. Our method constructs a layered structure for cumulative representation, incorporates dynamic opacity optimization to maintain visual fidelity, and utilizes occupancy maps to efficiently manage Gaussian splats. This proposed model offers a progressive representation supporting a continuous rendering quality adapted for bandwidth-aware streaming. Extensive experiments validate the effectiveness of our approach in balancing visual fidelity with the compactness of the model, with up to 50.71% improvement in SSIM, 286.53% improvement in LPIPS with 23% of the original model size, and shows its potential for bandwidth-adapted 3D streaming and rendering applications.
format Preprint
id arxiv_https___arxiv_org_abs_2408_14823
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle LapisGS: Layered Progressive 3D Gaussian Splatting for Adaptive Streaming
Shi, Yuang
Morin, Géraldine
Gasparini, Simone
Ooi, Wei Tsang
Computer Vision and Pattern Recognition
Multimedia
The rise of Extended Reality (XR) requires efficient streaming of 3D online worlds, challenging current 3DGS representations to adapt to bandwidth-constrained environments. This paper proposes LapisGS, a layered 3DGS that supports adaptive streaming and progressive rendering. Our method constructs a layered structure for cumulative representation, incorporates dynamic opacity optimization to maintain visual fidelity, and utilizes occupancy maps to efficiently manage Gaussian splats. This proposed model offers a progressive representation supporting a continuous rendering quality adapted for bandwidth-aware streaming. Extensive experiments validate the effectiveness of our approach in balancing visual fidelity with the compactness of the model, with up to 50.71% improvement in SSIM, 286.53% improvement in LPIPS with 23% of the original model size, and shows its potential for bandwidth-adapted 3D streaming and rendering applications.
title LapisGS: Layered Progressive 3D Gaussian Splatting for Adaptive Streaming
topic Computer Vision and Pattern Recognition
Multimedia
url https://arxiv.org/abs/2408.14823