MeshUp: Multi-Target Mesh Deformation via Blended Score Distillation

Fuente: arXiv
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Autores principales: Kim, Hyunwoo, Lang, Itai, Aigerman, Noam, Groueix, Thibault, Kim, Vladimir G., Hanocka, Rana
Formato: Preprint
Publicado: 2024
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author Kim, Hyunwoo
Lang, Itai
Aigerman, Noam
Groueix, Thibault
Kim, Vladimir G.
Hanocka, Rana
author_facet Kim, Hyunwoo
Lang, Itai
Aigerman, Noam
Groueix, Thibault
Kim, Vladimir G.
Hanocka, Rana
contents We propose MeshUp, a technique that deforms a 3D mesh towards multiple target concepts, and intuitively controls the region where each concept is expressed. Conveniently, the concepts can be defined as either text queries, e.g., "a dog" and "a turtle," or inspirational images, and the local regions can be selected as any number of vertices on the mesh. We can effectively control the influence of the concepts and mix them together using a novel score distillation approach, referred to as the Blended Score Distillation (BSD). BSD operates on each attention layer of the denoising U-Net of a diffusion model as it extracts and injects the per-objective activations into a unified denoising pipeline from which the deformation gradients are calculated. To localize the expression of these activations, we create a probabilistic Region of Interest (ROI) map on the surface of the mesh, and turn it into 3D-consistent masks that we use to control the expression of these activations. We demonstrate the effectiveness of BSD empirically and show that it can deform various meshes towards multiple objectives. Our project page is at https://threedle.github.io/MeshUp.
format Preprint
id arxiv_https___arxiv_org_abs_2408_14899
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle MeshUp: Multi-Target Mesh Deformation via Blended Score Distillation
Kim, Hyunwoo
Lang, Itai
Aigerman, Noam
Groueix, Thibault
Kim, Vladimir G.
Hanocka, Rana
Computer Vision and Pattern Recognition
Graphics
We propose MeshUp, a technique that deforms a 3D mesh towards multiple target concepts, and intuitively controls the region where each concept is expressed. Conveniently, the concepts can be defined as either text queries, e.g., "a dog" and "a turtle," or inspirational images, and the local regions can be selected as any number of vertices on the mesh. We can effectively control the influence of the concepts and mix them together using a novel score distillation approach, referred to as the Blended Score Distillation (BSD). BSD operates on each attention layer of the denoising U-Net of a diffusion model as it extracts and injects the per-objective activations into a unified denoising pipeline from which the deformation gradients are calculated. To localize the expression of these activations, we create a probabilistic Region of Interest (ROI) map on the surface of the mesh, and turn it into 3D-consistent masks that we use to control the expression of these activations. We demonstrate the effectiveness of BSD empirically and show that it can deform various meshes towards multiple objectives. Our project page is at https://threedle.github.io/MeshUp.
title MeshUp: Multi-Target Mesh Deformation via Blended Score Distillation
topic Computer Vision and Pattern Recognition
Graphics
url https://arxiv.org/abs/2408.14899