SkillMimic: Learning Basketball Interaction Skills from Demonstrations

Fuente: arXiv
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Main Authors: Wang, Yinhuai, Zhao, Qihan, Yu, Runyi, Tsui, Hok Wai, Zeng, Ailing, Lin, Jing, Luo, Zhengyi, Yu, Jiwen, Li, Xiu, Chen, Qifeng, Zhang, Jian, Zhang, Lei, Tan, Ping
Format: Preprint
Published: 2024
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author Wang, Yinhuai
Zhao, Qihan
Yu, Runyi
Tsui, Hok Wai
Zeng, Ailing
Lin, Jing
Luo, Zhengyi
Yu, Jiwen
Li, Xiu
Chen, Qifeng
Zhang, Jian
Zhang, Lei
Tan, Ping
author_facet Wang, Yinhuai
Zhao, Qihan
Yu, Runyi
Tsui, Hok Wai
Zeng, Ailing
Lin, Jing
Luo, Zhengyi
Yu, Jiwen
Li, Xiu
Chen, Qifeng
Zhang, Jian
Zhang, Lei
Tan, Ping
contents Traditional reinforcement learning methods for human-object interaction (HOI) rely on labor-intensive, manually designed skill rewards that do not generalize well across different interactions. We introduce SkillMimic, a unified data-driven framework that fundamentally changes how agents learn interaction skills by eliminating the need for skill-specific rewards. Our key insight is that a unified HOI imitation reward can effectively capture the essence of diverse interaction patterns from HOI datasets. This enables SkillMimic to learn a single policy that not only masters multiple interaction skills but also facilitates skill transitions, with both diversity and generalization improving as the HOI dataset grows. For evaluation, we collect and introduce two basketball datasets containing approximately 35 minutes of diverse basketball skills. Extensive experiments show that SkillMimic successfully masters a wide range of basketball skills including stylistic variations in dribbling, layup, and shooting. Moreover, these learned skills can be effectively composed by a high-level controller to accomplish complex and long-horizon tasks such as consecutive scoring, opening new possibilities for scalable and generalizable interaction skill learning. Project page: https://ingrid789.github.io/SkillMimic/
format Preprint
id arxiv_https___arxiv_org_abs_2408_15270
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle SkillMimic: Learning Basketball Interaction Skills from Demonstrations
Wang, Yinhuai
Zhao, Qihan
Yu, Runyi
Tsui, Hok Wai
Zeng, Ailing
Lin, Jing
Luo, Zhengyi
Yu, Jiwen
Li, Xiu
Chen, Qifeng
Zhang, Jian
Zhang, Lei
Tan, Ping
Computer Vision and Pattern Recognition
Graphics
Machine Learning
Robotics
Traditional reinforcement learning methods for human-object interaction (HOI) rely on labor-intensive, manually designed skill rewards that do not generalize well across different interactions. We introduce SkillMimic, a unified data-driven framework that fundamentally changes how agents learn interaction skills by eliminating the need for skill-specific rewards. Our key insight is that a unified HOI imitation reward can effectively capture the essence of diverse interaction patterns from HOI datasets. This enables SkillMimic to learn a single policy that not only masters multiple interaction skills but also facilitates skill transitions, with both diversity and generalization improving as the HOI dataset grows. For evaluation, we collect and introduce two basketball datasets containing approximately 35 minutes of diverse basketball skills. Extensive experiments show that SkillMimic successfully masters a wide range of basketball skills including stylistic variations in dribbling, layup, and shooting. Moreover, these learned skills can be effectively composed by a high-level controller to accomplish complex and long-horizon tasks such as consecutive scoring, opening new possibilities for scalable and generalizable interaction skill learning. Project page: https://ingrid789.github.io/SkillMimic/
title SkillMimic: Learning Basketball Interaction Skills from Demonstrations
topic Computer Vision and Pattern Recognition
Graphics
Machine Learning
Robotics
url https://arxiv.org/abs/2408.15270