Life Histories of Taboo Knowledge Artifacts

Fuente: arXiv
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Hauptverfasser: Champion, Kaylea, Hill, Benjamin Mako
Format: Preprint
Veröffentlicht: 2024
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author Champion, Kaylea
Hill, Benjamin Mako
author_facet Champion, Kaylea
Hill, Benjamin Mako
contents Communicating about some vital topics -- such as sexuality and health -- is treated as taboo and subjected to censorship. How can we construct knowledge about these topics? Wikipedia is home to numerous high-quality knowledge artifacts about taboo topics like sexual organs and human reproduction. How did these artifacts come into being? How is their existence sustained? This mixed-methods comparative project builds on previous work on taboo topics in Wikipedia and draws from qualitative and quantitative approaches. We follow a sequential complementary design, developing a narrative articulation of the life of taboo articles, comparing them to nontaboo articles, and examining some of their quantifiable traits. We find that taboo knowledge artifacts develop through multiple successful collaboration styles and, unsurprisingly, that taboo subjects are the sites of conflict. We identify and describe six themes in the development of taboo knowledge artifacts. These artifacts need resilient leadership and engaged organizations to thrive under conditions of limited identifiability and disjointed sensemaking, while contributors simultaneously engage in emergent governance and imagining public audiences. Our observations have important implications for supporting public knowledge work on controversial subjects such as taboos and more generally.
format Preprint
id arxiv_https___arxiv_org_abs_2408_16099
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Life Histories of Taboo Knowledge Artifacts
Champion, Kaylea
Hill, Benjamin Mako
Computers and Society
Human-Computer Interaction
Communicating about some vital topics -- such as sexuality and health -- is treated as taboo and subjected to censorship. How can we construct knowledge about these topics? Wikipedia is home to numerous high-quality knowledge artifacts about taboo topics like sexual organs and human reproduction. How did these artifacts come into being? How is their existence sustained? This mixed-methods comparative project builds on previous work on taboo topics in Wikipedia and draws from qualitative and quantitative approaches. We follow a sequential complementary design, developing a narrative articulation of the life of taboo articles, comparing them to nontaboo articles, and examining some of their quantifiable traits. We find that taboo knowledge artifacts develop through multiple successful collaboration styles and, unsurprisingly, that taboo subjects are the sites of conflict. We identify and describe six themes in the development of taboo knowledge artifacts. These artifacts need resilient leadership and engaged organizations to thrive under conditions of limited identifiability and disjointed sensemaking, while contributors simultaneously engage in emergent governance and imagining public audiences. Our observations have important implications for supporting public knowledge work on controversial subjects such as taboos and more generally.
title Life Histories of Taboo Knowledge Artifacts
topic Computers and Society
Human-Computer Interaction
url https://arxiv.org/abs/2408.16099