Preference-Based Multi-Agent Reinforcement Learning: Data Coverage and Algorithmic Techniques

Fuente: arXiv
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Autori principali: Zhang, Natalia, Wang, Xinqi, Cui, Qiwen, Zhou, Runlong, Kakade, Sham M., Du, Simon S.
Natura: Preprint
Pubblicazione: 2024
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author Zhang, Natalia
Wang, Xinqi
Cui, Qiwen
Zhou, Runlong
Kakade, Sham M.
Du, Simon S.
author_facet Zhang, Natalia
Wang, Xinqi
Cui, Qiwen
Zhou, Runlong
Kakade, Sham M.
Du, Simon S.
contents We initiate the study of Preference-Based Multi-Agent Reinforcement Learning (PbMARL), exploring both theoretical foundations and empirical validations. We define the task as identifying the Nash equilibrium from a preference-only offline dataset in general-sum games, a problem marked by the challenge of sparse feedback signals. Our theory establishes the upper complexity bounds for Nash Equilibrium in effective PbMARL, demonstrating that single-policy coverage is inadequate and highlighting the importance of unilateral dataset coverage. These theoretical insights are verified through comprehensive experiments. To enhance the practical performance, we further introduce two algorithmic techniques. (1) We propose a Mean Squared Error (MSE) regularization along the time axis to achieve a more uniform reward distribution and improve reward learning outcomes. (2) We propose an additional penalty based on the distribution of the dataset to incorporate pessimism, improving stability and effectiveness during training. Our findings underscore the multifaceted approach required for PbMARL, paving the way for effective preference-based multi-agent systems.
format Preprint
id arxiv_https___arxiv_org_abs_2409_00717
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Preference-Based Multi-Agent Reinforcement Learning: Data Coverage and Algorithmic Techniques
Zhang, Natalia
Wang, Xinqi
Cui, Qiwen
Zhou, Runlong
Kakade, Sham M.
Du, Simon S.
Machine Learning
Artificial Intelligence
Computer Science and Game Theory
Multiagent Systems
We initiate the study of Preference-Based Multi-Agent Reinforcement Learning (PbMARL), exploring both theoretical foundations and empirical validations. We define the task as identifying the Nash equilibrium from a preference-only offline dataset in general-sum games, a problem marked by the challenge of sparse feedback signals. Our theory establishes the upper complexity bounds for Nash Equilibrium in effective PbMARL, demonstrating that single-policy coverage is inadequate and highlighting the importance of unilateral dataset coverage. These theoretical insights are verified through comprehensive experiments. To enhance the practical performance, we further introduce two algorithmic techniques. (1) We propose a Mean Squared Error (MSE) regularization along the time axis to achieve a more uniform reward distribution and improve reward learning outcomes. (2) We propose an additional penalty based on the distribution of the dataset to incorporate pessimism, improving stability and effectiveness during training. Our findings underscore the multifaceted approach required for PbMARL, paving the way for effective preference-based multi-agent systems.
title Preference-Based Multi-Agent Reinforcement Learning: Data Coverage and Algorithmic Techniques
topic Machine Learning
Artificial Intelligence
Computer Science and Game Theory
Multiagent Systems
url https://arxiv.org/abs/2409.00717