Saved in:
| Main Authors: | Mathur, Aradhya N., Khattar, Apoorv, Sharma, Ojaswa |
|---|---|
| Format: | Preprint |
| Published: |
2024
|
| Subjects: | |
| Online Access: | https://arxiv.org/abs/2409.00829 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
MVGaussian: High-Fidelity text-to-3D Content Generation with Multi-View Guidance and Surface Densification
by: Pham, Phu, et al.
Published: (2024)
by: Pham, Phu, et al.
Published: (2024)
Enhancing Sketch Animation: Text-to-Video Diffusion Models with Temporal Consistency and Rigidity Constraints
by: Rai, Gaurav, et al.
Published: (2024)
by: Rai, Gaurav, et al.
Published: (2024)
Sketch2Motion: Text-driven 2D Sketch to 3D Animation via Diffusion-guided Skeleton Optimization
by: Rai, Gaurav, et al.
Published: (2026)
by: Rai, Gaurav, et al.
Published: (2026)
Normal-guided Detail-Preserving Neural Implicit Function for High-Fidelity 3D Surface Reconstruction
by: Patel, Aarya, et al.
Published: (2024)
by: Patel, Aarya, et al.
Published: (2024)
NASM: Neural Anisotropic Surface Meshing
by: Li, Hongbo, et al.
Published: (2024)
by: Li, Hongbo, et al.
Published: (2024)
Distance and Collision Probability Estimation from Gaussian Surface Models
by: Goel, Kshitij, et al.
Published: (2024)
by: Goel, Kshitij, et al.
Published: (2024)
Jacobi Set Simplification for Tracking Topological Features in Time-Varying Scalar Fields
by: Meduri, Dhruv, et al.
Published: (2024)
by: Meduri, Dhruv, et al.
Published: (2024)
A Fast Unsupervised Scheme for Polygonal Approximation
by: Ray, Bimal Kumar
Published: (2025)
by: Ray, Bimal Kumar
Published: (2025)
CWF: Consolidating Weak Features in High-quality Mesh Simplification
by: Xu, Rui, et al.
Published: (2024)
by: Xu, Rui, et al.
Published: (2024)
Time-varying Extremum Graphs
by: Das, Somenath, et al.
Published: (2024)
by: Das, Somenath, et al.
Published: (2024)
Coverage Axis++: Efficient Inner Point Selection for 3D Shape Skeletonization
by: Wang, Zimeng, et al.
Published: (2024)
by: Wang, Zimeng, et al.
Published: (2024)
PartUV: Part-Based UV Unwrapping of 3D Meshes
by: Wang, Zhaoning, et al.
Published: (2025)
by: Wang, Zhaoning, et al.
Published: (2025)
Strips as Tokens: Artist Mesh Generation with Native UV Segmentation
by: Xu, Rui, et al.
Published: (2026)
by: Xu, Rui, et al.
Published: (2026)
Theoretical and Empirical Analysis of a Fast Algorithm for Extracting Polygons from Signed Distance Bounds
by: Markuš, Nenad, et al.
Published: (2021)
by: Markuš, Nenad, et al.
Published: (2021)
Geometric implicit neural representations for signed distance functions
by: Schirmer, Luiz, et al.
Published: (2025)
by: Schirmer, Luiz, et al.
Published: (2025)
Deep Point Cloud Normal Estimation via Triplet Learning
by: Wang, Weijia, et al.
Published: (2021)
by: Wang, Weijia, et al.
Published: (2021)
MeshMosaic: Scaling Artist Mesh Generation via Local-to-Global Assembly
by: Xu, Rui, et al.
Published: (2025)
by: Xu, Rui, et al.
Published: (2025)
Meschers: Geometry Processing of Impossible Objects
by: Dodik, Ana, et al.
Published: (2026)
by: Dodik, Ana, et al.
Published: (2026)
DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splatting
by: Cai, Weiwei, et al.
Published: (2024)
by: Cai, Weiwei, et al.
Published: (2024)
VoroLight: Learning Voronoi Surface Meshes via Sphere Intersection
by: Lu, Jiayin, et al.
Published: (2025)
by: Lu, Jiayin, et al.
Published: (2025)
A Practical Solver for Scalar Data Topological Simplification
by: Kissi, Mohamed, et al.
Published: (2024)
by: Kissi, Mohamed, et al.
Published: (2024)
A Comparative Study of Neural Surface Reconstruction for Scientific Visualization
by: Yao, Siyuan, et al.
Published: (2024)
by: Yao, Siyuan, et al.
Published: (2024)
Structured Bitmap-to-Mesh Triangulation for Geometry-Aware Discretization of Image-Derived Domains
by: Feng, Wei, et al.
Published: (2026)
by: Feng, Wei, et al.
Published: (2026)
Continuous Edit Distance, Geodesics and Barycenters of Time-varying Persistence Diagrams
by: Tchitchek, Sebastien, et al.
Published: (2025)
by: Tchitchek, Sebastien, et al.
Published: (2025)
Soft Shadow Diffusion (SSD): Physics-inspired Learning for 3D Computational Periscopy
by: Raji, Fadlullah, et al.
Published: (2026)
by: Raji, Fadlullah, et al.
Published: (2026)
Generative Escher Meshes
by: Aigerman, Noam, et al.
Published: (2023)
by: Aigerman, Noam, et al.
Published: (2023)
High-quality Surface Reconstruction using Gaussian Surfels
by: Dai, Pinxuan, et al.
Published: (2024)
by: Dai, Pinxuan, et al.
Published: (2024)
SOF: Sorted Opacity Fields for Fast Unbounded Surface Reconstruction
by: Radl, Lukas, et al.
Published: (2025)
by: Radl, Lukas, et al.
Published: (2025)
3DGSR: Implicit Surface Reconstruction with 3D Gaussian Splatting
by: Lyu, Xiaoyang, et al.
Published: (2024)
by: Lyu, Xiaoyang, et al.
Published: (2024)
Dual Encoder GAN Inversion for High-Fidelity 3D Head Reconstruction from Single Images
by: Bilecen, Bahri Batuhan, et al.
Published: (2024)
by: Bilecen, Bahri Batuhan, et al.
Published: (2024)
Surf3R: Rapid Surface Reconstruction from Sparse RGB Views in Seconds
by: Zhu, Haodong, et al.
Published: (2025)
by: Zhu, Haodong, et al.
Published: (2025)
GSM-GS: Geometry-Constrained Single and Multi-view Gaussian Splatting for Surface Reconstruction
by: Ren, Xiao, et al.
Published: (2026)
by: Ren, Xiao, et al.
Published: (2026)
Geometric Localization of Homology Cycles
by: Dhar, Amritendu, et al.
Published: (2024)
by: Dhar, Amritendu, et al.
Published: (2024)
PVP-Recon: Progressive View Planning via Warping Consistency for Sparse-View Surface Reconstruction
by: Ye, Sheng, et al.
Published: (2024)
by: Ye, Sheng, et al.
Published: (2024)
Neural Gabor Splatting: Enhanced Gaussian Splatting with Neural Gabor for High-frequency Surface Reconstruction
by: Watanabe, Haato, et al.
Published: (2026)
by: Watanabe, Haato, et al.
Published: (2026)
High-Fidelity Surface Splatting-Based 3D Reconstruction from Multi-View Images
by: Sunil, Nandhana, et al.
Published: (2026)
by: Sunil, Nandhana, et al.
Published: (2026)
VolTex: Food Volume Estimation using Text-Guided Segmentation and Neural Surface Reconstruction
by: AlMughrabi, Ahmad, et al.
Published: (2025)
by: AlMughrabi, Ahmad, et al.
Published: (2025)
Unsupervised Cross-Domain Regression for Fine-grained 3D Game Character Reconstruction
by: Wen, Qi, et al.
Published: (2024)
by: Wen, Qi, et al.
Published: (2024)
DyGASR: Dynamic Generalized Exponential Splatting with Surface Alignment for Accelerated 3D Mesh Reconstruction
by: Zhao, Shengchao, et al.
Published: (2024)
by: Zhao, Shengchao, et al.
Published: (2024)
2D-SuGaR: Surface-Aware Gaussian Splatting for Geometrically Accurate Mesh Reconstruction
by: R., Prajwal Gupta C., et al.
Published: (2026)
by: R., Prajwal Gupta C., et al.
Published: (2026)
Similar Items
-
MVGaussian: High-Fidelity text-to-3D Content Generation with Multi-View Guidance and Surface Densification
by: Pham, Phu, et al.
Published: (2024) -
Enhancing Sketch Animation: Text-to-Video Diffusion Models with Temporal Consistency and Rigidity Constraints
by: Rai, Gaurav, et al.
Published: (2024) -
Sketch2Motion: Text-driven 2D Sketch to 3D Animation via Diffusion-guided Skeleton Optimization
by: Rai, Gaurav, et al.
Published: (2026) -
Normal-guided Detail-Preserving Neural Implicit Function for High-Fidelity 3D Surface Reconstruction
by: Patel, Aarya, et al.
Published: (2024) -
NASM: Neural Anisotropic Surface Meshing
by: Li, Hongbo, et al.
Published: (2024)