Mindscape: Research of high-information density street environments based on electroencephalogram recording and virtual reality head-mounted simulation
Fuente:
arXiv
Enregistré dans:
| Auteurs principaux: | Liu, Yijiang, Guan, Xiangyu, Wang, Hui, Liu, Lun |
|---|---|
| Format: | Preprint |
| Publié: |
2024
|
| Sujets: | |
| Accès en ligne: | |
| Tags: |
Ajouter un tag
Pas de tags, Soyez le premier à ajouter un tag!
|
Documents similaires
Mental-Gen: A Brain-Computer Interface-Based Interactive Method for Interior Space Generative Design
par: Liu, Yijiang, et autres
Publié: (2024)
par: Liu, Yijiang, et autres
Publié: (2024)
AnyAni: An Interactive System with Generative AI for Animation Effect Creation and Code Understanding in Web Development
par: Qiu, Tianrun, et autres
Publié: (2025)
par: Qiu, Tianrun, et autres
Publié: (2025)
TypedSchematics: A Block-based PCB Design Tool with Real-time Detection of Common Connection Errors
par: Garza, Jorge, et autres
Publié: (2025)
par: Garza, Jorge, et autres
Publié: (2025)
Understanding Students' Acceptance of ChatGPT as a Translation Tool: A UTAUT Model Analysis
par: Wang, Lulu, et autres
Publié: (2024)
par: Wang, Lulu, et autres
Publié: (2024)
Between Knowledge and Care: Evaluating Generative AI-Based IUI in Type 2 Diabetes Management Through Patient and Physician Perspectives
par: Meng, Yibo, et autres
Publié: (2025)
par: Meng, Yibo, et autres
Publié: (2025)
AIDED: Augmenting Interior Design with Human Experience Data for Designer-AI Co-Design
par: Lin, Yang Chen, et autres
Publié: (2026)
par: Lin, Yang Chen, et autres
Publié: (2026)
Refashion: Reconfigurable Garments via Modular Design
par: Lin, Rebecca, et autres
Publié: (2025)
par: Lin, Rebecca, et autres
Publié: (2025)
Regression-Based Approach to Anxiety Estimation of Spider Phobics During Behavioural Avoidance Tasks
par: Grensing, Florian, et autres
Publié: (2025)
par: Grensing, Florian, et autres
Publié: (2025)
Stress Detection from Multimodal Wearable Sensor Data
par: Schreiber, Paul, et autres
Publié: (2025)
par: Schreiber, Paul, et autres
Publié: (2025)
Toward AI-driven Multimodal Interfaces for Industrial CAD Modeling
par: Choi, Jiin, et autres
Publié: (2025)
par: Choi, Jiin, et autres
Publié: (2025)
Are eHMIs always helpful? Investigating how eHMIs interfere with pedestrian behavior on multi-lane streets: An eye-tracking virtual reality experiment
par: Ye, Yun, et autres
Publié: (2026)
par: Ye, Yun, et autres
Publié: (2026)
Automated spacing measurement of formwork system members with 3D point cloud data
par: Wu, Keyi, et autres
Publié: (2023)
par: Wu, Keyi, et autres
Publié: (2023)
A Novel Idea Generation Tool using a Structured Conversational AI (CAI) System
par: Sankar, B., et autres
Publié: (2024)
par: Sankar, B., et autres
Publié: (2024)
Using virtual reality to enhance mobility, safety, and equity for persons with vision loss in urban environments
par: Ricci, F. S., et autres
Publié: (2024)
par: Ricci, F. S., et autres
Publié: (2024)
An evaluation of level of detail degradation in head-mounted display peripheries
par: Watson, Benjamin, et autres
Publié: (2025)
par: Watson, Benjamin, et autres
Publié: (2025)
Gaze-informed Signatures of Trust and Collaboration in Human-Autonomy Teams
par: Ries, Anthony J., et autres
Publié: (2024)
par: Ries, Anthony J., et autres
Publié: (2024)
Advanced spike sorting approaches in implantable VLSI wireless brain computer interfaces: a survey
par: Sarkar, Soujatya
Publié: (2023)
par: Sarkar, Soujatya
Publié: (2023)
Evolution in Simulation: AI-Agent School with Dual Memory for High-Fidelity Educational Dynamics
par: Jin, Sheng, et autres
Publié: (2025)
par: Jin, Sheng, et autres
Publié: (2025)
Validation of critical maneuvers based on shared control
par: Marcano, Mauricio, et autres
Publié: (2024)
par: Marcano, Mauricio, et autres
Publié: (2024)
Beyond Generation: An Empirical Study on Redefining the Act of Drawing Through an 85% Time Reduction in Picture-Book Production
par: Kawa, Cosei
Publié: (2026)
par: Kawa, Cosei
Publié: (2026)
Visual Tools for Input and Reflection in Social Work
par: Rind, Alexander, et autres
Publié: (2025)
par: Rind, Alexander, et autres
Publié: (2025)
Sketch2Topo: Using Hand-Drawn Inputs for Diffusion-Based Topology Optimization
par: Feng, Shuyue, et autres
Publié: (2026)
par: Feng, Shuyue, et autres
Publié: (2026)
The Human-AI Delegation Dilemma: Individual Strategies, Collective Equilibria and Sociotechnical Lock-in
par: Hila, Angjelin
Publié: (2026)
par: Hila, Angjelin
Publié: (2026)
Managing level of detail through peripheral degradation: Effects on search performance with a head-mounted display
par: Watson, Benjamin, et autres
Publié: (2025)
par: Watson, Benjamin, et autres
Publié: (2025)
Rendezfood: A Design Case Study of a Conversational Location-based Approach in Restaurants
par: Weber, Philip, et autres
Publié: (2025)
par: Weber, Philip, et autres
Publié: (2025)
An extended reality-based framework for user risk training in urban built environment
par: Konstantakos, Sotirios, et autres
Publié: (2025)
par: Konstantakos, Sotirios, et autres
Publié: (2025)
WebAssembly enables low latency interoperable augmented and virtual reality software
par: Kim, Woo Jae, et autres
Publié: (2021)
par: Kim, Woo Jae, et autres
Publié: (2021)
Psychoacoustic assessment of synthetic sounds for electric vehicles in a virtual reality experiment
par: Bazilinskyy, Pavlo, et autres
Publié: (2025)
par: Bazilinskyy, Pavlo, et autres
Publié: (2025)
Pedestrian collision avoidance in hemianopia during natural walking in immersive virtual reality
par: Doyon, Jonathan K., et autres
Publié: (2025)
par: Doyon, Jonathan K., et autres
Publié: (2025)
Cyber-human social co-operating system: Application design and implementation
par: Kato, Takeshi, et autres
Publié: (2025)
par: Kato, Takeshi, et autres
Publié: (2025)
Resolution deficits drive simulator sickness and compromise reading performance in virtual environments
par: Wang, Jialin, et autres
Publié: (2026)
par: Wang, Jialin, et autres
Publié: (2026)
PassAI: explainable artificial intelligence algorithm for soccer pass analysis using multimodal information resources
par: Takamido, Ryota, et autres
Publié: (2025)
par: Takamido, Ryota, et autres
Publié: (2025)
SONIA: an immersive customizable virtual reality system for the education and exploration of brain networks
par: Hellum, Owen, et autres
Publié: (2023)
par: Hellum, Owen, et autres
Publié: (2023)
Swarm manipulation: An efficient and accurate technique for multi-object manipulation in virtual reality
par: Li, Xiang, et autres
Publié: (2024)
par: Li, Xiang, et autres
Publié: (2024)
Design and evaluation of a serious game in virtual reality to increase empathy towards students with phonological dyslexia
par: Alcalde-Llergo, Jose Manuel, et autres
Publié: (2025)
par: Alcalde-Llergo, Jose Manuel, et autres
Publié: (2025)
INTERACT: An authoring tool that facilitates the creation of human centric interaction with 3d objects in virtual reality
par: Thandapani, Rama Krishnan Gopal Ramasamy, et autres
Publié: (2024)
par: Thandapani, Rama Krishnan Gopal Ramasamy, et autres
Publié: (2024)
DriveSimQuest: A VR Driving Simulator and Research Platform on Meta Quest with Unity
par: Chidambaram, Nishanth, et autres
Publié: (2025)
par: Chidambaram, Nishanth, et autres
Publié: (2025)
Reciprocity Deficits: Observing AI in the street with everyday publics
par: Taylor, Alex S., et autres
Publié: (2025)
par: Taylor, Alex S., et autres
Publié: (2025)
A randomized simulation trial evaluating ABiMed, a clinical decision support system for medication reviews and polypharmacy management
par: Mouazer, Abdelmalek, et autres
Publié: (2024)
par: Mouazer, Abdelmalek, et autres
Publié: (2024)
Human-Centered Design for Connected Automation: Predicting Pedestrian Crossing Intentions
par: Motamedi, Sanaz, et autres
Publié: (2025)
par: Motamedi, Sanaz, et autres
Publié: (2025)
Documents similaires
-
Mental-Gen: A Brain-Computer Interface-Based Interactive Method for Interior Space Generative Design
par: Liu, Yijiang, et autres
Publié: (2024) -
AnyAni: An Interactive System with Generative AI for Animation Effect Creation and Code Understanding in Web Development
par: Qiu, Tianrun, et autres
Publié: (2025) -
TypedSchematics: A Block-based PCB Design Tool with Real-time Detection of Common Connection Errors
par: Garza, Jorge, et autres
Publié: (2025) -
Understanding Students' Acceptance of ChatGPT as a Translation Tool: A UTAUT Model Analysis
par: Wang, Lulu, et autres
Publié: (2024) -
Between Knowledge and Care: Evaluating Generative AI-Based IUI in Type 2 Diabetes Management Through Patient and Physician Perspectives
par: Meng, Yibo, et autres
Publié: (2025)