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Main Authors: Liu, Haoxuan, Wang, Zihao, Hong, Haorong, Feng, Youwei, Yu, Jiaxin, Diao, Han, Xu, Yunfei, Zhang, Kejun
Format: Preprint
Published: 2024
Subjects:
Online Access:https://arxiv.org/abs/2409.03844
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author Liu, Haoxuan
Wang, Zihao
Hong, Haorong
Feng, Youwei
Yu, Jiaxin
Diao, Han
Xu, Yunfei
Zhang, Kejun
author_facet Liu, Haoxuan
Wang, Zihao
Hong, Haorong
Feng, Youwei
Yu, Jiaxin
Diao, Han
Xu, Yunfei
Zhang, Kejun
contents This paper introduces MetaBGM, a groundbreaking framework for generating background music that adapts to dynamic scenes and real-time user interactions. We define multi-scene as variations in environmental contexts, such as transitions in game settings or movie scenes. To tackle the challenge of converting backend data into music description texts for audio generation models, MetaBGM employs a novel two-stage generation approach that transforms continuous scene and user state data into these texts, which are then fed into an audio generation model for real-time soundtrack creation. Experimental results demonstrate that MetaBGM effectively generates contextually relevant and dynamic background music for interactive applications.
format Preprint
id arxiv_https___arxiv_org_abs_2409_03844
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle MetaBGM: Dynamic Soundtrack Transformation For Continuous Multi-Scene Experiences With Ambient Awareness And Personalization
Liu, Haoxuan
Wang, Zihao
Hong, Haorong
Feng, Youwei
Yu, Jiaxin
Diao, Han
Xu, Yunfei
Zhang, Kejun
Sound
Artificial Intelligence
Human-Computer Interaction
Multimedia
Audio and Speech Processing
This paper introduces MetaBGM, a groundbreaking framework for generating background music that adapts to dynamic scenes and real-time user interactions. We define multi-scene as variations in environmental contexts, such as transitions in game settings or movie scenes. To tackle the challenge of converting backend data into music description texts for audio generation models, MetaBGM employs a novel two-stage generation approach that transforms continuous scene and user state data into these texts, which are then fed into an audio generation model for real-time soundtrack creation. Experimental results demonstrate that MetaBGM effectively generates contextually relevant and dynamic background music for interactive applications.
title MetaBGM: Dynamic Soundtrack Transformation For Continuous Multi-Scene Experiences With Ambient Awareness And Personalization
topic Sound
Artificial Intelligence
Human-Computer Interaction
Multimedia
Audio and Speech Processing
url https://arxiv.org/abs/2409.03844